From 84f1c4815953e5e9e4d28a2161c86445b44bb0e8 Mon Sep 17 00:00:00 2001 From: minjaesong Date: Sun, 3 Mar 2024 03:20:42 +0900 Subject: [PATCH] did i fix the crafting-unequip bug? --- .../terrarum/modulebasegame/ui/UICraftingWorkbench.kt | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/net/torvald/terrarum/modulebasegame/ui/UICraftingWorkbench.kt b/src/net/torvald/terrarum/modulebasegame/ui/UICraftingWorkbench.kt index 3cb21e550..f6a8ec1d5 100644 --- a/src/net/torvald/terrarum/modulebasegame/ui/UICraftingWorkbench.kt +++ b/src/net/torvald/terrarum/modulebasegame/ui/UICraftingWorkbench.kt @@ -295,6 +295,8 @@ class UICraftingWorkbench(val inventoryUI: UIInventoryFull?, val parentContainer if (itemCraftable) { + val itemEquippedBefore = player.itemEquipped[GameItem.EquipPosition.HAND_GRIP] + itemListIngredients.getInventory().forEach { (itm, qty) -> player.remove(itm, qty * craftMult) } @@ -304,6 +306,11 @@ class UICraftingWorkbench(val inventoryUI: UIInventoryFull?, val parentContainer resetUI() // also clears forcehighlightlist playerThings.rebuild(FILTER_CAT_ALL) itemListCraftable.rebuild(FILTER_CAT_ALL) + + // preserve equipped item + if (itemEquippedBefore != null && player.searchByID(itemEquippedBefore) != null) { + player.itemEquipped[GameItem.EquipPosition.HAND_GRIP] = itemEquippedBefore + } } } } refreshCraftButtonStatus()