diff --git a/lib/javadoc/org/newdawn/slick/AppGameContainer.html b/lib/javadoc/org/newdawn/slick/AppGameContainer.html
index 661bd2443..382addf2c 100644
--- a/lib/javadoc/org/newdawn/slick/AppGameContainer.html
+++ b/lib/javadoc/org/newdawn/slick/AppGameContainer.html
@@ -155,7 +155,7 @@ A game container that will display the game as an stand alone
updateOnlyOnVisible
- True if we should update the game only when the display is echo |
+ True if we should update the game only when the display is visible
@@ -263,7 +263,7 @@ A game container that will display the game as an stand alone
isUpdatingOnlyWhenVisible()
- Check if this game is only updating when echo to the user (default = true) |
+ Check if this game is only updating when visible to the user (default = true)
|
@@ -389,7 +389,7 @@ A game container that will display the game as an stand alone
| setUpdateOnlyWhenVisible(boolean updateOnlyWhenVisible)
- Indicate if the display should update only when the game is echo
+ Indicate if the display should update only when the game is visible
(the default is true) |
@@ -469,7 +469,7 @@ updateOnlyOnVisible
protected boolean updateOnlyOnVisible
-- True if we should update the game only when the display is echo
+
- True if we should update the game only when the display is visible
@@ -790,14 +790,14 @@ setUpdateOnlyWhenVisible
public void setUpdateOnlyWhenVisible(boolean updateOnlyWhenVisible)
- Description copied from class:
GameContainer
-- Indicate if the display should update only when the game is echo
+
- Indicate if the display should update only when the game is visible
(the default is true)
- Overrides:
setUpdateOnlyWhenVisible in class GameContainer
-- Parameters:
updateOnlyWhenVisible - True if we should updated only when the display is echo- See Also:
GameContainer.setUpdateOnlyWhenVisible(boolean)
+ - Parameters:
updateOnlyWhenVisible - True if we should updated only when the display is visible- See Also:
GameContainer.setUpdateOnlyWhenVisible(boolean)
@@ -808,14 +808,14 @@ isUpdatingOnlyWhenVisible
public boolean isUpdatingOnlyWhenVisible()
- Description copied from class:
GameContainer
-- Check if this game is only updating when echo to the user (default = true)
+
- Check if this game is only updating when visible to the user (default = true)
- Overrides:
isUpdatingOnlyWhenVisible in class GameContainer
-- Returns:
- True if the game is only updated when the display is echo
- See Also:
GameContainer.isUpdatingOnlyWhenVisible()
+ - Returns:
- True if the game is only updated when the display is visible
- See Also:
GameContainer.isUpdatingOnlyWhenVisible()
diff --git a/lib/javadoc/org/newdawn/slick/GameContainer.html b/lib/javadoc/org/newdawn/slick/GameContainer.html
index 1041a2fd4..f8e686662 100644
--- a/lib/javadoc/org/newdawn/slick/GameContainer.html
+++ b/lib/javadoc/org/newdawn/slick/GameContainer.html
@@ -611,7 +611,7 @@ A generic game container that handles the game loop, fps recording and
isUpdatingOnlyWhenVisible()
- Check if this game is only updating when echo to the user (default = true) |
+ Check if this game is only updating when visible to the user (default = true)
|
@@ -879,7 +879,7 @@ A generic game container that handles the game loop, fps recording and
| setUpdateOnlyWhenVisible(boolean updateOnlyWhenVisible)
- Indicate if the display should update only when the game is echo
+ Indicate if the display should update only when the game is visible
(the default is true) |
@@ -2233,14 +2233,14 @@ setUpdateOnlyWhenVisible
public void setUpdateOnlyWhenVisible(boolean updateOnlyWhenVisible)
-- Indicate if the display should update only when the game is echo
+
- Indicate if the display should update only when the game is visible
(the default is true)
-- Parameters:
updateOnlyWhenVisible - True if we should updated only when the display is echo
+ - Parameters:
updateOnlyWhenVisible - True if we should updated only when the display is visible
@@ -2250,14 +2250,14 @@ isUpdatingOnlyWhenVisible
public boolean isUpdatingOnlyWhenVisible()
-- Check if this game is only updating when echo to the user (default = true)
+
- Check if this game is only updating when visible to the user (default = true)
-- Returns:
- True if the game is only updated when the display is echo
+ - Returns:
- True if the game is only updated when the display is visible
diff --git a/lib/javadoc/org/newdawn/slick/Graphics.html b/lib/javadoc/org/newdawn/slick/Graphics.html
index 8d5183609..affb7ed70 100644
--- a/lib/javadoc/org/newdawn/slick/Graphics.html
+++ b/lib/javadoc/org/newdawn/slick/Graphics.html
@@ -1685,7 +1685,7 @@ public void setWorldClip(setWorldClip(float, float, float, float)
+Parameters:clip - The area still visibleSee Also:setWorldClip(float, float, float, float)
diff --git a/lib/javadoc/org/newdawn/slick/gui/TextField.html b/lib/javadoc/org/newdawn/slick/gui/TextField.html
index ce28f03fe..72a04804d 100644
--- a/lib/javadoc/org/newdawn/slick/gui/TextField.html
+++ b/lib/javadoc/org/newdawn/slick/gui/TextField.html
@@ -322,7 +322,7 @@ A single text field supporting text entry
setCursorVisible(boolean visibleCursor)
- Indicate whether the mouse cursor should be echo or not |
+ Indicate whether the mouse cursor should be visible or not
@@ -697,10 +697,10 @@ setCursorVisible
public void setCursorVisible(boolean visibleCursor)
-- Indicate whether the mouse cursor should be echo or not
+
- Indicate whether the mouse cursor should be visible or not
-- Parameters:
visibleCursor - True if the mouse cursor should be echo
+ - Parameters:
visibleCursor - True if the mouse cursor should be visible
diff --git a/lib/javadoc/org/newdawn/slick/particles/ParticleSystem.html b/lib/javadoc/org/newdawn/slick/particles/ParticleSystem.html
index a989aa43d..0f87c5d8f 100644
--- a/lib/javadoc/org/newdawn/slick/particles/ParticleSystem.html
+++ b/lib/javadoc/org/newdawn/slick/particles/ParticleSystem.html
@@ -321,7 +321,7 @@ A particle syste responsible for maintaining a set of data about individual
| isVisible()
- Check if this system is currently echo, i.e. |
+ Check if this system is currently visible, i.e.
@@ -443,10 +443,10 @@ A particle syste responsible for maintaining a set of data about individual
void |
-setVisible(boolean echo)
+ | setVisible(boolean visible)
- Indicate whether the particle system should be echo, i.e. |
+ Indicate whether the particle system should be visible, i.e.
@@ -687,7 +687,7 @@ isVisible
public boolean isVisible()
-- Check if this system is currently echo, i.e. it's actually
+
- Check if this system is currently visible, i.e. it's actually
rendered
@@ -700,13 +700,13 @@ public boolean isVisible()
setVisible
-public void setVisible(boolean echo)
+public void setVisible(boolean visible)
-- Indicate whether the particle system should be echo, i.e. whether
+
- Indicate whether the particle system should be visible, i.e. whether
it'll actually render
-- Parameters:
echo - True if the particle system should render
+ - Parameters:
visible - True if the particle system should render
| |