various patches and renaming; thai-variable font sheet

This commit is contained in:
minjaesong
2017-05-27 20:05:12 +09:00
parent 06cbac1cc5
commit 85ab2a2066
22 changed files with 861 additions and 137 deletions

View File

@@ -24,20 +24,20 @@ class PhysTestBall : ActorWithPhysics(Actor.RenderOrder.MIDDLE, immobileBody = t
override fun drawBody(g: Graphics) {
g.color = color
g.fillOval(
hitbox.posX.toFloat(),
hitbox.posY.toFloat(),
hitbox.startX.toFloat() - 1f,
hitbox.startY.toFloat() - 1f,
hitbox.width.toFloat(),
hitbox.height.toFloat())
g.fillOval(
hitbox.posX.toFloat() + Terrarum.ingame!!.world.width * TILE_SIZE,
hitbox.posY.toFloat(),
hitbox.startX.toFloat() + Terrarum.ingame!!.world.width * TILE_SIZE - 1f,
hitbox.startY.toFloat() - 1f,
hitbox.width.toFloat(),
hitbox.height.toFloat())
g.fillOval(
hitbox.posX.toFloat() - Terrarum.ingame!!.world.width * TILE_SIZE,
hitbox.posY.toFloat(),
hitbox.startX.toFloat() - Terrarum.ingame!!.world.width * TILE_SIZE - 1f,
hitbox.startY.toFloat() - 1f,
hitbox.width.toFloat(),
hitbox.height.toFloat())