grey box issue fixed (github issue #13)

This commit is contained in:
minjaesong
2019-01-13 04:06:53 +09:00
parent 0be6678c34
commit 865ac11051
3 changed files with 9 additions and 10 deletions

View File

@@ -6,7 +6,7 @@ import net.torvald.terrarum.gameactors.Actor
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
import net.torvald.terrarum.ui.ConsoleWindow
import java.util.ArrayList
import java.util.*
import java.util.concurrent.locks.Lock
import java.util.concurrent.locks.ReentrantLock
import javax.swing.JOptionPane
@@ -23,7 +23,7 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
open lateinit var consoleHandler: ConsoleWindow
open lateinit var world: GameWorld
open var world: GameWorld = GameWorld.makeNullWorld()
/** how many different planets/stages/etc. are thenre. Whole stages must be manually managed by YOU. */
var gameworldCount = 0
/** The actor the game is currently allowing you to control.