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grey box issue fixed (github issue #13)
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@@ -6,7 +6,7 @@ import net.torvald.terrarum.gameactors.Actor
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
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import net.torvald.terrarum.ui.ConsoleWindow
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import java.util.ArrayList
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import java.util.*
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import java.util.concurrent.locks.Lock
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import java.util.concurrent.locks.ReentrantLock
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import javax.swing.JOptionPane
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@@ -23,7 +23,7 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
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open lateinit var consoleHandler: ConsoleWindow
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open lateinit var world: GameWorld
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open var world: GameWorld = GameWorld.makeNullWorld()
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/** how many different planets/stages/etc. are thenre. Whole stages must be manually managed by YOU. */
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var gameworldCount = 0
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/** The actor the game is currently allowing you to control.
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