test code might shelf later lol

This commit is contained in:
minjaesong
2023-11-17 16:34:52 +09:00
parent 29cc69519e
commit 8826119f79
7 changed files with 479 additions and 12 deletions

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@@ -0,0 +1,23 @@
<component name="libraryTable">
<library name="jetbrains.kotlinx.coroutines.core" type="repository">
<properties maven-id="org.jetbrains.kotlinx:kotlinx-coroutines-core:1.7.3" />
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/kotlinx-coroutines-core-1.7.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlinx-coroutines-core-jvm-1.7.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/annotations-23.0.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-common-1.8.20.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-jdk8-1.8.20.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-1.8.20.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-jdk7-1.8.20.jar!/" />
</CLASSES>
<JAVADOC>
<root url="jar://$PROJECT_DIR$/lib/kotlinx-coroutines-core-jvm-1.7.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/annotations-23.0.0-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-common-1.8.20-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-jdk8-1.8.20-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-1.8.20-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-jdk7-1.8.20-javadoc.jar!/" />
</JAVADOC>
<SOURCES />
</library>
</component>

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@@ -920,6 +920,8 @@ public class App implements ApplicationListener {
audioManagerThread.interrupt();
}
AudioMixer.INSTANCE.dispose();
if (currentScreen != null) {
currentScreen.hide();
currentScreen.dispose();

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@@ -2,15 +2,17 @@ package net.torvald.terrarum.audio
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.backends.lwjgl3.audio.Lwjgl3Audio
import com.badlogic.gdx.utils.Disposable
import net.torvald.terrarum.App
import net.torvald.terrarum.modulebasegame.MusicContainer
import net.torvald.terrarum.tryDispose
/**
* Any audio reference fed into this manager will get lost; you must manually store and dispose of them on your own.
*
* Created by minjaesong on 2023-11-07.
*/
object AudioMixer {
object AudioMixer: Disposable {
const val DEFAULT_FADEOUT_LEN = 2.4
/** Returns a master volume */
@@ -28,8 +30,8 @@ object AudioMixer {
private val tracks = Array(10) { TerrarumAudioMixerTracks() }
private val masterTrack = TerrarumAudioMixerTracks().also { master ->
tracks.forEach { master.sidechainInputs.add(it to 1.0) }
private val masterTrack = TerrarumAudioMixerTracks(true).also { master ->
tracks.forEach { master.addSidechainInput(it, 1.0) }
}
private val musicTrack: TerrarumAudioMixerTracks
@@ -122,4 +124,9 @@ object AudioMixer {
}
}
override fun dispose() {
tracks.forEach { it.tryDispose() }
masterTrack.tryDispose()
}
}

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@@ -0,0 +1,36 @@
package net.torvald.terrarum.audio
import net.torvald.terrarum.serialise.toUint
/**
* Audio is assumed to be 16 bits
*
* Created by minjaesong on 2023-11-17.
*/
class AudioProcessBuf(val size: Int) {
var buf0 = ByteArray(size); private set
var buf1 = ByteArray(size); private set
var fbuf0 = FloatArray(size / 2); private set
var fbuf1 = FloatArray(size / 2); private set
fun shift(): ByteArray {
buf0 = buf1
buf1 = ByteArray(size)
fbuf0 = fbuf1
fbuf1 = FloatArray(size / 2) {
val i16 = (buf1[4*it].toUint() or buf1[4*it+1].toUint().shl(8)).toShort()
i16 / 32767f
}
return buf1
}
fun getL0() = FloatArray(size / 4) { fbuf0[2*it] }
fun getR0() = FloatArray(size / 4) { fbuf0[2*it+1] }
fun getL1() = FloatArray(size / 4) { fbuf1[2*it] }
fun getR1() = FloatArray(size / 4) { fbuf1[2*it+1] }
}

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@@ -0,0 +1,255 @@
package net.torvald.terrarum.audio
import com.badlogic.gdx.audio.AudioDevice
import com.badlogic.gdx.backends.lwjgl3.audio.OpenALLwjgl3Audio
import com.badlogic.gdx.math.MathUtils
import com.badlogic.gdx.utils.GdxRuntimeException
import org.lwjgl.BufferUtils
import org.lwjgl.openal.AL10
import org.lwjgl.openal.AL11
import java.nio.Buffer
import java.nio.ByteBuffer
import java.nio.IntBuffer
/**
* Created by minjaesong on 2023-01-01.
*/
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/** @author Nathan Sweet
*/
class OpenALBufferedAudioDevice(
private val audio: OpenALLwjgl3Audio,
val rate: Int,
isMono: Boolean,
val bufferSize: Int,
val bufferCount: Int,
private val fillBufferCallback: () -> Unit
) : AudioDevice {
private val channels: Int
private var buffers: IntBuffer? = null
private var sourceID = -1
private val format: Int
private var isPlaying = false
private var volume = 1f
private var renderedSeconds = 0f
private val secondsPerBuffer: Float
private var bytes: ByteArray? = null
private var bytesLength = 2
private val tempBuffer: ByteBuffer
/**
* Invoked whenever a buffer is emptied after writing samples
*
* Preferably you write 2-3 buffers worth of samples at the beginning of the playback
*/
init {
channels = if (isMono) 1 else 2
format = if (channels > 1) AL10.AL_FORMAT_STEREO16 else AL10.AL_FORMAT_MONO16
secondsPerBuffer = bufferSize.toFloat() / bytesPerSample / channels / rate
tempBuffer = BufferUtils.createByteBuffer(bufferSize)
}
override fun writeSamples(samples: ShortArray, offset: Int, numSamples: Int) {
if (bytes == null || bytes!!.size < numSamples * 2) bytes = ByteArray(numSamples * 2)
val end = Math.min(offset + numSamples, samples.size)
var i = offset
var ii = 0
while (i < end) {
val sample = samples[i]
bytes!![ii++] = (sample.toInt() and 0xFF).toByte()
bytes!![ii++] = (sample.toInt() shr 8 and 0xFF).toByte()
i++
}
bytesLength = ii
writeSamples(bytes!!, 0, numSamples * 2)
}
override fun writeSamples(samples: FloatArray, offset: Int, numSamples: Int) {
if (bytes == null || bytes!!.size < numSamples * 2) bytes = ByteArray(numSamples * 2)
val end = Math.min(offset + numSamples, samples.size)
var i = offset
var ii = 0
while (i < end) {
var floatSample = samples[i]
floatSample = MathUtils.clamp(floatSample, -1f, 1f)
val intSample = (floatSample * 32767).toInt()
bytes!![ii++] = (intSample and 0xFF).toByte()
bytes!![ii++] = (intSample shr 8 and 0xFF).toByte()
i++
}
bytesLength = ii
writeSamples(bytes!!, 0, numSamples * 2)
}
private fun audioObtainSource(isMusic: Boolean): Int {
val obtainSourceMethod = OpenALLwjgl3Audio::class.java.getDeclaredMethod("obtainSource", java.lang.Boolean.TYPE)
obtainSourceMethod.isAccessible = true
return obtainSourceMethod.invoke(audio, isMusic) as Int
}
private fun audioFreeSource(sourceID: Int) {
val freeSourceMethod = OpenALLwjgl3Audio::class.java.getDeclaredMethod("freeSource", java.lang.Integer.TYPE)
freeSourceMethod.isAccessible = true
freeSourceMethod.invoke(audio, sourceID)
}
private val alErrors = hashMapOf(
AL10.AL_INVALID_NAME to "AL_INVALID_NAME",
AL10.AL_INVALID_ENUM to "AL_INVALID_ENUM",
AL10.AL_INVALID_VALUE to "AL_INVALID_VALUE",
AL10.AL_INVALID_OPERATION to "AL_INVALID_OPERATION",
AL10.AL_OUT_OF_MEMORY to "AL_OUT_OF_MEMORY"
)
fun writeSamples(data: ByteArray, offset: Int, length: Int) {
var offset = offset
var length = length
require(length >= 0) { "length cannot be < 0." }
if (sourceID == -1) {
sourceID = audioObtainSource(true)
if (sourceID == -1) return
if (buffers == null) {
buffers = BufferUtils.createIntBuffer(bufferCount)
AL10.alGetError()
AL10.alGenBuffers(buffers)
AL10.alGetError().let {
if (it != AL10.AL_NO_ERROR) throw GdxRuntimeException("Unabe to allocate audio buffers: ${alErrors[it]}")
}
}
AL10.alSourcei(sourceID, AL10.AL_LOOPING, AL10.AL_FALSE)
AL10.alSourcef(sourceID, AL10.AL_GAIN, volume)
// Fill initial buffers.
var queuedBuffers = 0
for (i in 0 until bufferCount) {
val bufferID = buffers!![i]
val written = Math.min(bufferSize, length)
(tempBuffer as Buffer).clear()
(tempBuffer.put(data, offset, written) as Buffer).flip()
AL10.alBufferData(bufferID, format, tempBuffer, rate)
AL10.alSourceQueueBuffers(sourceID, bufferID)
length -= written
offset += written
queuedBuffers++
}
// Queue rest of buffers, empty.
(tempBuffer as Buffer).clear().flip()
for (i in queuedBuffers until bufferCount) {
val bufferID = buffers!![i]
AL10.alBufferData(bufferID, format, tempBuffer, rate)
AL10.alSourceQueueBuffers(sourceID, bufferID)
}
AL10.alSourcePlay(sourceID)
isPlaying = true
}
while (length > 0) {
val written = fillBuffer(data, offset, length)
length -= written
offset += written
}
}
/** Blocks until some of the data could be buffered. */
private fun fillBuffer(data: ByteArray, offset: Int, length: Int): Int {
val written = Math.min(bufferSize, length)
outer@ while (true) {
var buffers = AL10.alGetSourcei(sourceID, AL10.AL_BUFFERS_PROCESSED)
while (buffers-- > 0) {
val bufferID = AL10.alSourceUnqueueBuffers(sourceID)
if (bufferID == AL10.AL_INVALID_VALUE) break
renderedSeconds += secondsPerBuffer
(tempBuffer as Buffer).clear()
(tempBuffer.put(data, offset, written) as Buffer).flip()
AL10.alBufferData(bufferID, format, tempBuffer, rate)
AL10.alSourceQueueBuffers(sourceID, bufferID)
break@outer
}
// Wait for buffer to be free.
try {
Thread.sleep((1000 * secondsPerBuffer).toLong())
fillBufferCallback()
}
catch (ignored: InterruptedException) {
}
}
// A buffer underflow will cause the source to stop.
if (!isPlaying || AL10.alGetSourcei(sourceID, AL10.AL_SOURCE_STATE) != AL10.AL_PLAYING) {
AL10.alSourcePlay(sourceID)
isPlaying = true
}
return written
}
fun stop() {
if (sourceID == -1) return
audioFreeSource(sourceID)
sourceID = -1
renderedSeconds = 0f
isPlaying = false
}
fun isPlaying(): Boolean {
return if (sourceID == -1) false else isPlaying
}
override fun setVolume(volume: Float) {
this.volume = volume
if (sourceID != -1) AL10.alSourcef(sourceID, AL10.AL_GAIN, volume)
}
var position: Float
get() = if (sourceID == -1) 0f else renderedSeconds + AL10.alGetSourcef(sourceID, AL11.AL_SEC_OFFSET)
set(position) {
renderedSeconds = position
}
fun getChannels(): Int {
return if (format == AL10.AL_FORMAT_STEREO16) 2 else 1
}
override fun dispose() {
if (buffers == null) return
if (sourceID != -1) {
audioFreeSource(sourceID)
sourceID = -1
}
AL10.alDeleteBuffers(buffers)
buffers = null
}
override fun isMono(): Boolean {
return channels == 1
}
override fun getLatency(): Int {
return (secondsPerBuffer * bufferCount * 1000).toInt()
}
override fun pause() {
// A buffer underflow will cause the source to stop.
}
override fun resume() {
// Automatically resumes when samples are written
}
companion object {
private const val bytesPerSample = 2
private val ui8toI16Hi = ByteArray(256) { (128 + it).toByte() }
}
}

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@@ -1,12 +1,41 @@
package net.torvald.terrarum.audio
import com.jme3.math.FastMath
interface TerrarumAudioFilters {
fun thru(inbufL: FloatArray, inbufR: FloatArray, outbufL: FloatArray, outbufR: FloatArray)
fun thru(inbuf0: List<FloatArray>, inbuf1: List<FloatArray>, outbuf0: List<FloatArray>, outbuf1: List<FloatArray>)
}
object NullFilter: TerrarumAudioFilters {
override fun thru(inbufL: FloatArray, inbufR: FloatArray, outbufL: FloatArray, outbufR: FloatArray) {
System.arraycopy(inbufL, 0, outbufL, 0, inbufL.size)
System.arraycopy(inbufR, 0, outbufR, 0, inbufL.size)
override fun thru(inbuf0: List<FloatArray>, inbuf1: List<FloatArray>, outbuf0: List<FloatArray>, outbuf1: List<FloatArray>) {
outbuf1.forEachIndexed { index, outTrack ->
System.arraycopy(inbuf1[index], 0, outTrack, 0, outTrack.size)
}
}
}
class Lowpass(cutoff: Int, rate: Int): TerrarumAudioFilters {
val alpha: Float
init {
val RC: Float = 1f / (cutoff.toFloat() * FastMath.TWO_PI)
val dt: Float = 1f / rate
alpha = dt / (RC + dt)
}
override fun thru(inbuf0: List<FloatArray>, inbuf1: List<FloatArray>, outbuf0: List<FloatArray>, outbuf1: List<FloatArray>) {
for (ch in outbuf1.indices) {
val out = outbuf1[ch]
val inn = inbuf1[ch]
// System.arraycopy(inn, 0, out, 0, out.size)
out[0] = outbuf0[ch].last()
for (i in 1 until outbuf1[ch].size) {
out[i] = out[i-1] + (alpha * (inn[i] - out[i-1]))
}
}
}
}

View File

@@ -1,14 +1,25 @@
package net.torvald.terrarum.audio
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.backends.lwjgl3.audio.OpenALLwjgl3Audio
import com.badlogic.gdx.utils.Disposable
import kotlinx.coroutines.*
import net.torvald.reflection.forceInvoke
import net.torvald.terrarum.getHashStr
import net.torvald.terrarum.modulebasegame.MusicContainer
import net.torvald.terrarum.utils.PasswordBase32
import kotlin.coroutines.Continuation
import kotlin.coroutines.resume
import kotlin.coroutines.suspendCoroutine
import kotlin.math.log10
import kotlin.math.pow
typealias TrackVolume = Double
class TerrarumAudioMixerTracks {
class TerrarumAudioMixerTracks(val isMaster: Boolean = false): Disposable {
companion object {
const val SAMPLING_RATE = 48000
}
val hash = getHashStr()
@@ -28,8 +39,50 @@ class TerrarumAudioMixerTracks {
get() = fullscaleToDecibels(volume)
set(value) { volume = decibelsToFullscale(value) }
val filters = arrayListOf<TerrarumAudioFilters>()
val sidechainInputs = arrayListOf<Pair<TerrarumAudioMixerTracks, TrackVolume>>()
val filters = Array(4) { NullFilter }
private val sidechainInputs = Array<Pair<TerrarumAudioMixerTracks, TrackVolume>?>(16) { null }
internal fun getSidechains(): List<TerrarumAudioMixerTracks?> = sidechainInputs.map { it?.first }
fun addSidechainInput(input: TerrarumAudioMixerTracks, inputVolume: TrackVolume) {
if (input.isMaster)
throw IllegalArgumentException("Cannot add master track as a sidechain")
if (sidechainInputs.map { it?.first }.any { it?.hash == input.hash })
throw IllegalArgumentException("The track '${input.hash}' already exists")
if (getSidechains().any { mySidechain ->
val theirSidechains = mySidechain?.getSidechains()
theirSidechains?.any { theirSidechain -> theirSidechain?.hash == this.hash } == true
})
throw IllegalArgumentException("The track '${input.hash}' contains current track (${this.hash}) as its sidechain")
val emptySpot = sidechainInputs.indexOf(null)
if (emptySpot != -1) {
sidechainInputs[emptySpot] = (input to inputVolume)
}
else {
throw IllegalStateException("Sidechain is full (${sidechainInputs.size})!")
}
}
// in bytes
private val deviceBufferSize = Gdx.audio.javaClass.getDeclaredField("deviceBufferSize").let {
it.isAccessible = true
it.get(Gdx.audio) as Int
}
private val deviceBufferCount = Gdx.audio.javaClass.getDeclaredField("deviceBufferCount").let {
it.isAccessible = true
it.get(Gdx.audio) as Int
}
private val adev = OpenALBufferedAudioDevice(
Gdx.audio as OpenALLwjgl3Audio,
SAMPLING_RATE,
false,
deviceBufferSize,
deviceBufferCount
) {}
/**
* assign nextTrack to currentTrack, then assign nextNext to nextTrack.
@@ -40,15 +93,77 @@ class TerrarumAudioMixerTracks {
nextTrack = nextNext
}
private var streamPlaying = false
fun play() {
currentTrack?.gdxMusic?.play()
streamPlaying = true
// currentTrack?.gdxMusic?.play()
}
val isPlaying: Boolean?
get() = currentTrack?.gdxMusic?.isPlaying
override fun dispose() {
adev.dispose()
}
override fun equals(other: Any?) = this.hash == (other as TerrarumAudioMixerTracks).hash
// 1st ring of the hell: the THREADING HELL //
private val processJob: Job
private var processContinuation: Continuation<Unit>? = null
private val streamBuf = AudioProcessBuf(deviceBufferSize)
private val sideChainBufs = Array(sidechainInputs.size) { AudioProcessBuf(deviceBufferSize) }
private val outBufL0 = FloatArray(deviceBufferSize / 4)
private val outBufR0 = FloatArray(deviceBufferSize / 4)
private val outBufL1 = FloatArray(deviceBufferSize / 4)
private val outBufR1 = FloatArray(deviceBufferSize / 4)
init {
processJob = GlobalScope.launch { // calling 'launch' literally launches the coroutine right awya
// fetch deviceBufferSize amount of sample from the disk
if (streamPlaying) {
currentTrack?.gdxMusic?.forceInvoke<Unit>("read", arrayOf(streamBuf.shift()))
}
// also fetch samples from sidechainInputs
// TODO
// combine all the inputs
// TODO this code just uses streamBuf
val samplesL0 = streamBuf.getL0()
val samplesR0 = streamBuf.getR0()
val samplesL1 = streamBuf.getL1()
val samplesR1 = streamBuf.getR1()
// run the input through the stack of filters
// TODO skipped lol
// final writeout
System.arraycopy(samplesL0, 0, outBufL0, 0, outBufL0.size)
System.arraycopy(samplesR0, 0, outBufR0, 0, outBufR0.size)
System.arraycopy(samplesL1, 0, outBufL1, 0, outBufL1.size)
System.arraycopy(samplesR1, 0, outBufR1, 0, outBufR1.size)
// by this time, the output buffer is filled with processed results, pause the execution
if (!isMaster) {
suspendCoroutine<Unit> {
processContinuation = it
}
}
else {
getSidechains().forEach {
it?.processContinuation?.resume(Unit)
}
}
}
}
}
fun fullscaleToDecibels(fs: Double) = 10.0 * log10(fs)