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minor edits
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@@ -21,6 +21,7 @@ class WorldgenLoadScreen(private val world: GameWorld, screenToBeLoaded: IngameI
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companion object {
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private const val WIDTH_RATIO = 0.6
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private const val PREVIEW_UPDATE_RATE = 1/8f
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}
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private val previewWidth = (AppLoader.screenW * WIDTH_RATIO).roundToInt()
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