custom keyboard handling wip

This commit is contained in:
minjaesong
2021-10-20 12:57:56 +09:00
parent d5eef2a687
commit 8a8e97d4b2
26 changed files with 765 additions and 214 deletions

View File

@@ -0,0 +1,60 @@
package net.torvald.terrarum.gamecontroller
import com.badlogic.gdx.Gdx
import net.torvald.terrarum.App.printdbg
typealias TerrarumKeyLayout = Array<Array<String?>>
/**
* IME consists of two keyboard layers:
* - Low layer: "english" keyboard (qwerty, colemak, etc), stateless
* - High layer: chinese/japanese/korean/etc. keyboard, stateful
*
* Input to the IME Keyboard layout is always GDX/LWJGL3 keycode (only LWJGL3 offers OS-Keylayout-independent keycodes)
*
* Created by minjaesong on 2021-10-20.
*/
object IME {
const val KEYLAYOUT_DIR = "assets/keylayout/"
const val KEYLAYOUT_EXTENSION = ".key"
private val cached = HashMap<String, TerrarumKeyLayout>()
private val context = org.graalvm.polyglot.Context.newBuilder("js")
.allowHostAccess(org.graalvm.polyglot.HostAccess.NONE)
.allowHostClassLookup { false }
.allowIO(false)
.build()
fun getLowLayerByName(name: String): TerrarumKeyLayout {
return cached.getOrPut(name) { parseKeylayoutFile("$KEYLAYOUT_DIR$name$KEYLAYOUT_EXTENSION") }
}
private fun parseKeylayoutFile(path: String): TerrarumKeyLayout {
val file = Gdx.files.internal(path)
val src = file.readString("UTF-8")
val jsval = context.eval("js", src)
val out = Array(256) { Array<String?>(4) { null } }
for (keycode in 0L until 256L) {
val a = jsval.getArrayElement(keycode)
if (!a.isNull) {
for (layer in 0L until 4L) {
if (a.arraySize > layer) {
val b = a.getArrayElement(layer)
if (!b.isNull) {
out[keycode.toInt()][layer.toInt()] = b.asString()
}
}
}
}
}
//println("[IME] Test Keymap print:"); for (keycode in 0 until 256) { print("$keycode:\t"); println(out[keycode].joinToString("\t")) }
return out
}
}