working tapestry decoder and fixture object

Former-commit-id: dd61b61e6061cfb3dc2ad9d9f65fd1b272475718
Former-commit-id: 7acc72a0e59203c0ea56c355eadaeed1474e3ac1
This commit is contained in:
Song Minjae
2017-01-14 16:00:07 +09:00
parent bac246cd9a
commit 8ae07c8d20
6 changed files with 151 additions and 7 deletions

View File

@@ -1,17 +1,23 @@
package net.torvald.terrarum.gameactors
import org.newdawn.slick.Color
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gamecontroller.mouseX
import net.torvald.terrarum.gamecontroller.mouseY
import org.newdawn.slick.GameContainer
import org.newdawn.slick.Graphics
import java.io.File
import org.newdawn.slick.Image
/**
* Created by SKYHi14 on 2017-01-07.
*/
class TapestryObject(imageDataPath: String) : FixtureBase() {
class TapestryObject(val image: Image, val artName: String, val artAuthor: String) : FixtureBase() {
init {
makeNewSprite(image.width, image.height)
setHitboxDimension(image.width, image.height, 0, 0)
sprite!!.setSpriteImage(image)
isNoSubjectToGrav = true
setPosition(Terrarum.appgc.mouseX, Terrarum.appgc.mouseY)
}
override fun update(gc: GameContainer, delta: Int) {