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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 04:24:05 +09:00
F3 moved to PostProcessor; palette UI for buildingmaker
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@@ -210,7 +210,7 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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var i = 0L
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while (updateAkku >= delta) {
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updateScreen(delta)
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AppLoader.measureDebugTime("Ingame.update") { updateScreen(delta) }
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updateAkku -= delta
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i += 1
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}
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@@ -218,7 +218,10 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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// render? just do it anyway
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renderScreen()
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AppLoader.measureDebugTime("Ingame.render") { renderScreen() }
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AppLoader.setDebugTime("Ingame.render-Light",
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(AppLoader.debugTimers["Ingame.render"] as Long) - ((AppLoader.debugTimers["Renderer.LightTotal"] as? Long) ?: 0)
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)
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}
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fun updateScreen(delta: Float) {
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