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F3 moved to PostProcessor; palette UI for buildingmaker
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@@ -92,9 +92,6 @@ class IngameController(val ingame: Ingame) : InputAdapter() {
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ingame.uiContainer.forEach { it.keyDown(keycode) } // for KeyboardControlled UIcanvases
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// Debug UIs
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if (keycode == Input.Keys.F3) {
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ingame.debugWindow.toggleOpening()
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}
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if (keycode == Input.Keys.GRAVE) {
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ingame.consoleHandler.toggleOpening()
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}
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