linear filter for clouds

This commit is contained in:
minjaesong
2023-08-24 20:27:10 +09:00
parent 74b8cc20b7
commit 8dda7ac79b

View File

@@ -1,5 +1,6 @@
package net.torvald.terrarum.weather package net.torvald.terrarum.weather
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.math.Vector2 import com.badlogic.gdx.math.Vector2
import com.badlogic.gdx.math.Vector3 import com.badlogic.gdx.math.Vector3
import com.badlogic.gdx.utils.JsonValue import com.badlogic.gdx.utils.JsonValue
@@ -50,6 +51,10 @@ data class CloudProps(
val altLow: Float, val altLow: Float,
val altHigh: Float, val altHigh: Float,
) { ) {
init {
spriteSheet.texture.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear)
}
/** /**
* @param rnd random number between -1 and +1 * @param rnd random number between -1 and +1
*/ */