LibGDX, here I am.

This commit is contained in:
minjaesong
2017-06-22 02:31:07 +09:00
parent ae00e2b8a6
commit 8e5e95e5a9
356 changed files with 3125 additions and 21138 deletions

View File

@@ -1,7 +1,7 @@
package net.torvald.terrarum.debuggerapp
import net.torvald.terrarum.gameactors.ActorValue
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.TerrarumGDX
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.console.SetAV
import net.torvald.terrarum.gameactors.Actor
@@ -82,11 +82,11 @@ class ActorValueTracker constructor() : JFrame() {
buttonChangeActor.addMouseListener(object : MouseAdapter() {
override fun mousePressed(e: MouseEvent?) {
if (actorIDField.text.toLowerCase() == "player") {
actor = Terrarum.ingame!!.player
actor = TerrarumGDX.ingame!!.player
actorValue = actor!!.actorValue
}
else if (actorIDField.text.isNotBlank()) {
actor = Terrarum.ingame!!.getActorByID(actorIDField.text.toInt()) as ActorWithPhysics
actor = TerrarumGDX.ingame!!.getActorByID(actorIDField.text.toInt()) as ActorWithPhysics
actorValue = actor!!.actorValue
}
}