LibGDX, here I am.

This commit is contained in:
minjaesong
2017-06-22 02:31:07 +09:00
parent ae00e2b8a6
commit 8e5e95e5a9
356 changed files with 3125 additions and 21138 deletions

View File

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package net.torvald.terrarum.imagefont
import com.badlogic.gdx.graphics.g2d.Batch
import com.badlogic.gdx.graphics.g2d.BitmapFont
import com.badlogic.gdx.graphics.g2d.GlyphLayout
import net.torvald.terrarum.ModMgr
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2017-06-21.
*/
object Watch7SegSmall : BitmapFont() {
val charMapping = (' '..'9')
internal val W = 9
internal val H = 12
internal val fontSheet = TextureRegionPack(ModMgr.getGdxFile("basegame", "fonts/7seg_small.tga"), W, H)
init {
setOwnsTexture(true)
}
override fun draw(batch: Batch, str: CharSequence, x: Float, y: Float): GlyphLayout? {
str.forEachIndexed { index, c ->
if (c in charMapping) {
batch.draw(
fontSheet.get((c - ' ') % 16, (c - ' ') / 16),
x + W * index, y
)
}
}
return null
}
override fun getLineHeight() = H.toFloat()
override fun getCapHeight() = getLineHeight()
override fun getXHeight() = getLineHeight()
}