mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 19:44:05 +09:00
LibGDX, here I am.
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@@ -1,11 +1,7 @@
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package net.torvald.terrarum.itemproperties
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.TerrarumGDX
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import net.torvald.terrarum.gameactors.ai.toLua
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import net.torvald.terrarum.gamecontroller.mouseTileX
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import net.torvald.terrarum.gamecontroller.mouseTileY
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import net.torvald.terrarum.gamecontroller.mouseX
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import net.torvald.terrarum.gamecontroller.mouseY
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import org.luaj.vm2.Globals
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import org.luaj.vm2.LuaTable
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import org.luaj.vm2.LuaValue
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@@ -36,24 +32,24 @@ class ItemEffectsLuaAPI(g: Globals) {
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class GetMouseTile : ZeroArgFunction() {
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override fun call(): LuaValue {
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return LuaValue.tableOf(arrayOf(Terrarum.appgc.mouseTileX.toLua(), Terrarum.appgc.mouseTileY.toLua()))
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return LuaValue.tableOf(arrayOf(TerrarumGDX.mouseTileX.toLua(), TerrarumGDX.mouseTileY.toLua()))
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}
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}
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class GetMousePos : ZeroArgFunction() {
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override fun call(): LuaValue {
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return LuaValue.tableOf(arrayOf(Terrarum.appgc.mouseX.toLua(), Terrarum.appgc.mouseY.toLua()))
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return LuaValue.tableOf(arrayOf(TerrarumGDX.mouseX.toLua(), TerrarumGDX.mouseY.toLua()))
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}
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}
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class StrikeEarth : ThreeArgFunction() {
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override fun call(x: LuaValue, y: LuaValue, power: LuaValue): LuaValue {
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Terrarum.ingame!!.world.inflictTerrainDamage(x.checkint(), y.checkint(), power.checkdouble())
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TerrarumGDX.ingame!!.world.inflictTerrainDamage(x.checkint(), y.checkint(), power.checkdouble())
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return LuaValue.NONE
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}
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}
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class StrikeWall : ThreeArgFunction() {
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override fun call(x: LuaValue, y: LuaValue, power: LuaValue): LuaValue {
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Terrarum.ingame!!.world.inflictWallDamage(x.checkint(), y.checkint(), power.checkdouble())
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TerrarumGDX.ingame!!.world.inflictWallDamage(x.checkint(), y.checkint(), power.checkdouble())
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return LuaValue.NONE
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}
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}
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