javadoc for LWJGL

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Song Minjae
2016-12-26 12:00:28 +09:00
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<TITLE>
AL (LWJGL API)
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<H2>
<FONT SIZE="-1">
org.lwjgl.openal</FONT>
<BR>
Class AL</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.openal.AL</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>AL</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
<p>
The AL class implements the actual creation code for linking to the native library
OpenAL.
</p>
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>$Revision$
$Id$</DD>
<DT><B>Author:</B></DT>
<DD>Brian Matzon <brian@matzon.dk></DD>
</DL>
<HR>
<P>
<!-- ========== METHOD SUMMARY =========== -->
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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL.html#create()">create</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an OpenAL instance.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL.html#create(java.lang.String, int, int, boolean)">create</A></B>(java.lang.String&nbsp;deviceArguments,
int&nbsp;contextFrequency,
int&nbsp;contextRefresh,
boolean&nbsp;contextSynchronized)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an OpenAL instance.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL.html#create(java.lang.String, int, int, boolean, boolean)">create</A></B>(java.lang.String&nbsp;deviceArguments,
int&nbsp;contextFrequency,
int&nbsp;contextRefresh,
boolean&nbsp;contextSynchronized,
boolean&nbsp;openDevice)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL.html#destroy()">destroy</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exit cleanly by calling destroy.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL.html#getContext()">getContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL.html#getDevice()">getDevice</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL.html#isCreated()">isCreated</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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&nbsp;
<P>
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<A NAME="isCreated()"><!-- --></A><H3>
isCreated</H3>
<PRE>
public static boolean <B>isCreated</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Returns:</B><DD>true if AL has been created</DL>
</DD>
</DL>
<HR>
<A NAME="create(java.lang.String, int, int, boolean)"><!-- --></A><H3>
create</H3>
<PRE>
public static void <B>create</B>(java.lang.String&nbsp;deviceArguments,
int&nbsp;contextFrequency,
int&nbsp;contextRefresh,
boolean&nbsp;contextSynchronized)
throws <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></PRE>
<DL>
<DD>Creates an OpenAL instance. Using this constructor will cause OpenAL to
open the device using supplied device argument, and create a context using the context values
supplied.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>deviceArguments</CODE> - Arguments supplied to native device<DD><CODE>contextFrequency</CODE> - Frequency for mixing output buffer, in units of Hz (Common values include 11025, 22050, and 44100).<DD><CODE>contextRefresh</CODE> - Refresh intervalls, in units of Hz.<DD><CODE>contextSynchronized</CODE> - Flag, indicating a synchronous context.*
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="create(java.lang.String, int, int, boolean, boolean)"><!-- --></A><H3>
create</H3>
<PRE>
public static void <B>create</B>(java.lang.String&nbsp;deviceArguments,
int&nbsp;contextFrequency,
int&nbsp;contextRefresh,
boolean&nbsp;contextSynchronized,
boolean&nbsp;openDevice)
throws <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></PRE>
<DL>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>openDevice</CODE> - Whether to automatically open the device
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></CODE><DT><B>See Also:</B><DD><A HREF="../../../org/lwjgl/openal/AL.html#create(java.lang.String, int, int, boolean)"><CODE>create(String, int, int, boolean)</CODE></A></DL>
</DD>
</DL>
<HR>
<A NAME="create()"><!-- --></A><H3>
create</H3>
<PRE>
public static void <B>create</B>()
throws <A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></PRE>
<DL>
<DD>Creates an OpenAL instance. The empty create will cause OpenAL to
open the default device, and create a context using default values.
This method used to use default values that the OpenAL implementation
chose but this produces unexpected results on some systems; so now
it defaults to 44100Hz mixing @ 60Hz refresh.
<P>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</A></CODE></DL>
</DD>
</DL>
<HR>
<A NAME="destroy()"><!-- --></A><H3>
destroy</H3>
<PRE>
public static void <B>destroy</B>()</PRE>
<DL>
<DD>Exit cleanly by calling destroy.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getContext()"><!-- --></A><H3>
getContext</H3>
<PRE>
public static <A HREF="../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A> <B>getContext</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Returns:</B><DD>handle to the default AL context.</DL>
</DD>
</DL>
<HR>
<A NAME="getDevice()"><!-- --></A><H3>
getDevice</H3>
<PRE>
public static <A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A> <B>getDevice</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Returns:</B><DD>handle to the default AL device.</DL>
</DD>
</DL>
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<TITLE>
AL11 (LWJGL API)
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<H2>
<FONT SIZE="-1">
org.lwjgl.openal</FONT>
<BR>
Class AL11</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.openal.AL11</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>AL11</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
<br>
This is the core OpenAL class. This class implements
AL.h version 1.1
<p>
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>$Revision: 2286 $
$Id: AL10.java 2286 2006-03-23 19:32:21Z matzon $</DD>
<DT><B>Author:</B></DT>
<DD>Brian Matzon <brian@matzon.dk></DD>
</DL>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
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<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_BYTE_OFFSET">AL_BYTE_OFFSET</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Source buffer position information in bytes</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_EXPONENT_DISTANCE">AL_EXPONENT_DISTANCE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Speed of Sound in units per second</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_EXPONENT_DISTANCE_CLAMPED">AL_EXPONENT_DISTANCE_CLAMPED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Speed of Sound in units per second</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_ILLEGAL_COMMAND">AL_ILLEGAL_COMMAND</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_LINEAR_DISTANCE">AL_LINEAR_DISTANCE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Speed of Sound in units per second</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_LINEAR_DISTANCE_CLAMPED">AL_LINEAR_DISTANCE_CLAMPED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Speed of Sound in units per second</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_SAMPLE_OFFSET">AL_SAMPLE_OFFSET</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Source buffer position information in samples</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_SEC_OFFSET">AL_SEC_OFFSET</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Source buffer position information in seconds</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_SPEED_OF_SOUND">AL_SPEED_OF_SOUND</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Speed of Sound in units per second</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_STATIC">AL_STATIC</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of source: Buffer has been attached using AL_BUFFER</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_STREAMING">AL_STREAMING</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of source: if one or more Buffers have been attached using alSourceQueueBuffers</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#AL_UNDETERMINED">AL_UNDETERMINED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of source: when it has the NULL buffer attached</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alBuffer(int, int, java.nio.FloatBuffer)">alBuffer</A></B>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function sets a floating point property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alBuffer(int, int, java.nio.IntBuffer)">alBuffer</A></B>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function sets an integer property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alBuffer3f(int, int, float, float, float)">alBuffer3f</A></B>(int&nbsp;buffer,
int&nbsp;pname,
float&nbsp;v1,
float&nbsp;v2,
float&nbsp;v3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function sets a floating point property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alBuffer3i(int, int, int, int, int)">alBuffer3i</A></B>(int&nbsp;buffer,
int&nbsp;pname,
int&nbsp;v1,
int&nbsp;v2,
int&nbsp;v3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function sets an integer property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alBufferf(int, int, float)">alBufferf</A></B>(int&nbsp;buffer,
int&nbsp;pname,
float&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function sets a floating point property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alBufferi(int, int, int)">alBufferi</A></B>(int&nbsp;buffer,
int&nbsp;pname,
int&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function sets an integer property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alGetBuffer(int, int, java.nio.FloatBuffer)">alGetBuffer</A></B>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;values)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function retrieves a floating point property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alGetBuffer(int, int, java.nio.IntBuffer)">alGetBuffer</A></B>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;values)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function retrieves an integer property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;float</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alGetBufferf(int, int)">alGetBufferf</A></B>(int&nbsp;buffer,
int&nbsp;pname)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function retrieves a floating point property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alGetBufferi(int, int)">alGetBufferi</A></B>(int&nbsp;buffer,
int&nbsp;pname)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function retrieves an integer property of a buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alGetListeneri(int, java.nio.FloatBuffer)">alGetListeneri</A></B>(int&nbsp;pname,
java.nio.FloatBuffer&nbsp;intdata)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Listener state is maintained inside the AL implementation and can be queried in
full.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alListener3i(int, int, int, int)">alListener3i</A></B>(int&nbsp;pname,
int&nbsp;v1,
int&nbsp;v2,
int&nbsp;v3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Listener attributes are changed using the Listener group of commands.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alSource(int, int, java.nio.IntBuffer)">alSource</A></B>(int&nbsp;source,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the position and other properties as taken into account during
sound processing.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alSource3i(int, int, int, int, int)">alSource3i</A></B>(int&nbsp;source,
int&nbsp;pname,
int&nbsp;v1,
int&nbsp;v2,
int&nbsp;v3)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the position and other properties as taken into account during
sound processing.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/AL11.html#alSpeedOfSound(float)">alSpeedOfSound</A></B>(float&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
AL_SPEED_OF_SOUND allows the application to change the reference (propagation)
speed used in the Doppler calculation.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="AL_SEC_OFFSET"><!-- --></A><H3>
AL_SEC_OFFSET</H3>
<PRE>
public static final int <B>AL_SEC_OFFSET</B></PRE>
<DL>
<DD>Source buffer position information in seconds
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_SEC_OFFSET">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_SAMPLE_OFFSET"><!-- --></A><H3>
AL_SAMPLE_OFFSET</H3>
<PRE>
public static final int <B>AL_SAMPLE_OFFSET</B></PRE>
<DL>
<DD>Source buffer position information in samples
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_SAMPLE_OFFSET">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_BYTE_OFFSET"><!-- --></A><H3>
AL_BYTE_OFFSET</H3>
<PRE>
public static final int <B>AL_BYTE_OFFSET</B></PRE>
<DL>
<DD>Source buffer position information in bytes
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_BYTE_OFFSET">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_STATIC"><!-- --></A><H3>
AL_STATIC</H3>
<PRE>
public static final int <B>AL_STATIC</B></PRE>
<DL>
<DD>Type of source: Buffer has been attached using AL_BUFFER
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_STATIC">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_STREAMING"><!-- --></A><H3>
AL_STREAMING</H3>
<PRE>
public static final int <B>AL_STREAMING</B></PRE>
<DL>
<DD>Type of source: if one or more Buffers have been attached using alSourceQueueBuffers
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_STREAMING">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_UNDETERMINED"><!-- --></A><H3>
AL_UNDETERMINED</H3>
<PRE>
public static final int <B>AL_UNDETERMINED</B></PRE>
<DL>
<DD>Type of source: when it has the NULL buffer attached
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_UNDETERMINED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_ILLEGAL_COMMAND"><!-- --></A><H3>
AL_ILLEGAL_COMMAND</H3>
<PRE>
public static final int <B>AL_ILLEGAL_COMMAND</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../org/lwjgl/openal/AL10.html#AL_INVALID_OPERATION"><CODE>AL10.AL_INVALID_OPERATION</CODE></A>,
<A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_ILLEGAL_COMMAND">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_SPEED_OF_SOUND"><!-- --></A><H3>
AL_SPEED_OF_SOUND</H3>
<PRE>
public static final int <B>AL_SPEED_OF_SOUND</B></PRE>
<DL>
<DD>Speed of Sound in units per second
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_SPEED_OF_SOUND">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_LINEAR_DISTANCE"><!-- --></A><H3>
AL_LINEAR_DISTANCE</H3>
<PRE>
public static final int <B>AL_LINEAR_DISTANCE</B></PRE>
<DL>
<DD>Speed of Sound in units per second
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_LINEAR_DISTANCE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_LINEAR_DISTANCE_CLAMPED"><!-- --></A><H3>
AL_LINEAR_DISTANCE_CLAMPED</H3>
<PRE>
public static final int <B>AL_LINEAR_DISTANCE_CLAMPED</B></PRE>
<DL>
<DD>Speed of Sound in units per second
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_LINEAR_DISTANCE_CLAMPED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_EXPONENT_DISTANCE"><!-- --></A><H3>
AL_EXPONENT_DISTANCE</H3>
<PRE>
public static final int <B>AL_EXPONENT_DISTANCE</B></PRE>
<DL>
<DD>Speed of Sound in units per second
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_EXPONENT_DISTANCE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="AL_EXPONENT_DISTANCE_CLAMPED"><!-- --></A><H3>
AL_EXPONENT_DISTANCE_CLAMPED</H3>
<PRE>
public static final int <B>AL_EXPONENT_DISTANCE_CLAMPED</B></PRE>
<DL>
<DD>Speed of Sound in units per second
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.AL11.AL_EXPONENT_DISTANCE_CLAMPED">Constant Field Values</A></DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="alListener3i(int, int, int, int)"><!-- --></A><H3>
alListener3i</H3>
<PRE>
public static void <B>alListener3i</B>(int&nbsp;pname,
int&nbsp;v1,
int&nbsp;v2,
int&nbsp;v3)</PRE>
<DL>
<DD>Listener attributes are changed using the Listener group of commands.
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>pname</CODE> - name of the attribute to be set<DD><CODE>v1</CODE> - value value 1<DD><CODE>v2</CODE> - value value 2<DD><CODE>v3</CODE> - value value 3</DL>
</DD>
</DL>
<HR>
<A NAME="alGetListeneri(int, java.nio.FloatBuffer)"><!-- --></A><H3>
alGetListeneri</H3>
<PRE>
public static void <B>alGetListeneri</B>(int&nbsp;pname,
java.nio.FloatBuffer&nbsp;intdata)</PRE>
<DL>
<DD>Listener state is maintained inside the AL implementation and can be queried in
full.
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>pname</CODE> - name of the attribute to be retrieved<DD><CODE>intdata</CODE> - Buffer to write ints to</DL>
</DD>
</DL>
<HR>
<A NAME="alSource3i(int, int, int, int, int)"><!-- --></A><H3>
alSource3i</H3>
<PRE>
public static void <B>alSource3i</B>(int&nbsp;source,
int&nbsp;pname,
int&nbsp;v1,
int&nbsp;v2,
int&nbsp;v3)</PRE>
<DL>
<DD>Specifies the position and other properties as taken into account during
sound processing.
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>source</CODE> - Source to set property on<DD><CODE>pname</CODE> - property to set<DD><CODE>v1</CODE> - value 1 of property<DD><CODE>v2</CODE> - value 2 of property<DD><CODE>v3</CODE> - value 3 of property</DL>
</DD>
</DL>
<HR>
<A NAME="alSource(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
alSource</H3>
<PRE>
public static void <B>alSource</B>(int&nbsp;source,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;value)</PRE>
<DL>
<DD>Specifies the position and other properties as taken into account during
sound processing.
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>source</CODE> - Source to set property on<DD><CODE>pname</CODE> - property to set<DD><CODE>value</CODE> - IntBuffer containing value of property</DL>
</DD>
</DL>
<HR>
<A NAME="alBufferf(int, int, float)"><!-- --></A><H3>
alBufferf</H3>
<PRE>
public static void <B>alBufferf</B>(int&nbsp;buffer,
int&nbsp;pname,
float&nbsp;value)</PRE>
<DL>
<DD>This function sets a floating point property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to set property on<DD><CODE>pname</CODE> - property to set<DD><CODE>value</CODE> - value of property</DL>
</DD>
</DL>
<HR>
<A NAME="alBuffer3f(int, int, float, float, float)"><!-- --></A><H3>
alBuffer3f</H3>
<PRE>
public static void <B>alBuffer3f</B>(int&nbsp;buffer,
int&nbsp;pname,
float&nbsp;v1,
float&nbsp;v2,
float&nbsp;v3)</PRE>
<DL>
<DD>This function sets a floating point property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to set property on<DD><CODE>pname</CODE> - property to set<DD><CODE>v1</CODE> - value of property<DD><CODE>v2</CODE> - value of property<DD><CODE>v3</CODE> - value of property</DL>
</DD>
</DL>
<HR>
<A NAME="alBuffer(int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
alBuffer</H3>
<PRE>
public static void <B>alBuffer</B>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;value)</PRE>
<DL>
<DD>This function sets a floating point property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to set property on<DD><CODE>pname</CODE> - property to set<DD><CODE>value</CODE> - FloatBuffer containing value of property</DL>
</DD>
</DL>
<HR>
<A NAME="alBufferi(int, int, int)"><!-- --></A><H3>
alBufferi</H3>
<PRE>
public static void <B>alBufferi</B>(int&nbsp;buffer,
int&nbsp;pname,
int&nbsp;value)</PRE>
<DL>
<DD>This function sets an integer property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to set property on<DD><CODE>pname</CODE> - property to set<DD><CODE>value</CODE> - value of property</DL>
</DD>
</DL>
<HR>
<A NAME="alBuffer3i(int, int, int, int, int)"><!-- --></A><H3>
alBuffer3i</H3>
<PRE>
public static void <B>alBuffer3i</B>(int&nbsp;buffer,
int&nbsp;pname,
int&nbsp;v1,
int&nbsp;v2,
int&nbsp;v3)</PRE>
<DL>
<DD>This function sets an integer property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to set property on<DD><CODE>pname</CODE> - property to set<DD><CODE>v1</CODE> - value of property<DD><CODE>v2</CODE> - value of property<DD><CODE>v3</CODE> - value of property</DL>
</DD>
</DL>
<HR>
<A NAME="alBuffer(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
alBuffer</H3>
<PRE>
public static void <B>alBuffer</B>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;value)</PRE>
<DL>
<DD>This function sets an integer property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to set property on<DD><CODE>pname</CODE> - property to set<DD><CODE>value</CODE> - IntBuffer containing value of property</DL>
</DD>
</DL>
<HR>
<A NAME="alGetBufferi(int, int)"><!-- --></A><H3>
alGetBufferi</H3>
<PRE>
public static int <B>alGetBufferi</B>(int&nbsp;buffer,
int&nbsp;pname)</PRE>
<DL>
<DD>This function retrieves an integer property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to get property from<DD><CODE>pname</CODE> - name of property
<DT><B>Returns:</B><DD>int</DL>
</DD>
</DL>
<HR>
<A NAME="alGetBuffer(int, int, java.nio.IntBuffer)"><!-- --></A><H3>
alGetBuffer</H3>
<PRE>
public static void <B>alGetBuffer</B>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;values)</PRE>
<DL>
<DD>This function retrieves an integer property of a buffer.
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to get property from<DD><CODE>pname</CODE> - name of property</DL>
</DD>
</DL>
<HR>
<A NAME="alGetBufferf(int, int)"><!-- --></A><H3>
alGetBufferf</H3>
<PRE>
public static float <B>alGetBufferf</B>(int&nbsp;buffer,
int&nbsp;pname)</PRE>
<DL>
<DD>This function retrieves a floating point property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to get property from<DD><CODE>pname</CODE> - name of property
<DT><B>Returns:</B><DD>floating point property</DL>
</DD>
</DL>
<HR>
<A NAME="alGetBuffer(int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
alGetBuffer</H3>
<PRE>
public static void <B>alGetBuffer</B>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;values)</PRE>
<DL>
<DD>This function retrieves a floating point property of a buffer.
<i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
this call, but this function may be used by OpenAL extensions.</i>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to get property from<DD><CODE>pname</CODE> - name of property</DL>
</DD>
</DL>
<HR>
<A NAME="alSpeedOfSound(float)"><!-- --></A><H3>
alSpeedOfSound</H3>
<PRE>
public static void <B>alSpeedOfSound</B>(float&nbsp;value)</PRE>
<DL>
<DD><p>
AL_SPEED_OF_SOUND allows the application to change the reference (propagation)
speed used in the Doppler calculation. The source and listener velocities should be
expressed in the same units as the speed of sound.
</p>
<p>
A negative or zero value will result in an AL_INVALID_VALUE error, and the
command is ignored. The default value is 343.3 (appropriate for velocity units of meters
and air as the propagation medium). The current setting can be queried using
alGetFloat{v} and AL_SPEED_OF_SOUND.
Distance and velocity units are completely independent of one another (so you could use
different units for each if desired).
</p>
<p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>value</CODE> - distance model to be set</DL>
</DD>
</DL>
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ALC11 (LWJGL API)
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<!-- ======== START OF CLASS DATA ======== -->
<H2>
<FONT SIZE="-1">
org.lwjgl.openal</FONT>
<BR>
Class ALC11</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.openal.ALC11</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>ALC11</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
<p>
The ALC11 class implements features in OpenAL 1.1, specifically
ALC methods and properties.
</p>
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>$Revision: 2286 $
$Id: ALC.java 2286 2006-03-23 19:32:21 +0000 (to, 23 mar 2006) matzon $</DD>
<DT><B>Author:</B></DT>
<DD>Brian Matzon <brian@matzon.dk></DD>
<DT><B>See Also:</B><DD><A HREF="../../../org/lwjgl/openal/ALC10.html" title="class in org.lwjgl.openal"><CODE>ALC10</CODE></A></DL>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
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<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#ALC_ALL_DEVICES_SPECIFIER">ALC_ALL_DEVICES_SPECIFIER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER">ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#ALC_CAPTURE_DEVICE_SPECIFIER">ALC_CAPTURE_DEVICE_SPECIFIER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#ALC_CAPTURE_SAMPLES">ALC_CAPTURE_SAMPLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#ALC_DEFAULT_ALL_DEVICES_SPECIFIER">ALC_DEFAULT_ALL_DEVICES_SPECIFIER</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#ALC_MONO_SOURCES">ALC_MONO_SOURCES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#ALC_STEREO_SOURCES">ALC_STEREO_SOURCES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<B>Constructor Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#ALC11()">ALC11</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#alcCaptureCloseDevice(org.lwjgl.openal.ALCdevice)">alcCaptureCloseDevice</A></B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The alcCaptureCloseDevice function allows the application to disconnect from a capture
device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#alcCaptureOpenDevice(java.lang.String, int, int, int)">alcCaptureOpenDevice</A></B>(java.lang.String&nbsp;devicename,
int&nbsp;frequency,
int&nbsp;format,
int&nbsp;buffersize)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The alcCaptureOpenDevice function allows the application to connect to a capture
device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#alcCaptureSamples(org.lwjgl.openal.ALCdevice, java.nio.ByteBuffer, int)">alcCaptureSamples</A></B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
java.nio.ByteBuffer&nbsp;buffer,
int&nbsp;samples)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When the application feels there are enough samples available to process, it can obtain
them from the AL via the alcCaptureSamples entry point.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#alcCaptureStart(org.lwjgl.openal.ALCdevice)">alcCaptureStart</A></B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Once a capture device has been opened via alcCaptureOpenDevice, it is made to start
recording audio via the alcCaptureStart entry point:
Once started, the device will record audio to an internal ring buffer, the size of which was
specified when opening the device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALC11.html#alcCaptureStop(org.lwjgl.openal.ALCdevice)">alcCaptureStop</A></B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If the application doesn't need to capture more audio for an amount of time, they can halt
the device without closing it via the alcCaptureStop entry point.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
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<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="ALC_DEFAULT_ALL_DEVICES_SPECIFIER"><!-- --></A><H3>
ALC_DEFAULT_ALL_DEVICES_SPECIFIER</H3>
<PRE>
public static final int <B>ALC_DEFAULT_ALL_DEVICES_SPECIFIER</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.ALC11.ALC_DEFAULT_ALL_DEVICES_SPECIFIER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="ALC_ALL_DEVICES_SPECIFIER"><!-- --></A><H3>
ALC_ALL_DEVICES_SPECIFIER</H3>
<PRE>
public static final int <B>ALC_ALL_DEVICES_SPECIFIER</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.ALC11.ALC_ALL_DEVICES_SPECIFIER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="ALC_CAPTURE_DEVICE_SPECIFIER"><!-- --></A><H3>
ALC_CAPTURE_DEVICE_SPECIFIER</H3>
<PRE>
public static final int <B>ALC_CAPTURE_DEVICE_SPECIFIER</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.ALC11.ALC_CAPTURE_DEVICE_SPECIFIER">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER"><!-- --></A><H3>
ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER</H3>
<PRE>
public static final int <B>ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.ALC11.ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER">Constant Field Values</A></DL>
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<A NAME="ALC_CAPTURE_SAMPLES"><!-- --></A><H3>
ALC_CAPTURE_SAMPLES</H3>
<PRE>
public static final int <B>ALC_CAPTURE_SAMPLES</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.ALC11.ALC_CAPTURE_SAMPLES">Constant Field Values</A></DL>
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<A NAME="ALC_MONO_SOURCES"><!-- --></A><H3>
ALC_MONO_SOURCES</H3>
<PRE>
public static final int <B>ALC_MONO_SOURCES</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.ALC11.ALC_MONO_SOURCES">Constant Field Values</A></DL>
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<A NAME="ALC_STEREO_SOURCES"><!-- --></A><H3>
ALC_STEREO_SOURCES</H3>
<PRE>
public static final int <B>ALC_STEREO_SOURCES</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.openal.ALC11.ALC_STEREO_SOURCES">Constant Field Values</A></DL>
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ALC11</H3>
<PRE>
public <B>ALC11</B>()</PRE>
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<A NAME="alcCaptureOpenDevice(java.lang.String, int, int, int)"><!-- --></A><H3>
alcCaptureOpenDevice</H3>
<PRE>
public static <A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A> <B>alcCaptureOpenDevice</B>(java.lang.String&nbsp;devicename,
int&nbsp;frequency,
int&nbsp;format,
int&nbsp;buffersize)</PRE>
<DL>
<DD>The alcCaptureOpenDevice function allows the application to connect to a capture
device. To obtain a list of all available capture devices, use getCaptureDevices a list of all
capture devices will be returned. Retrieving ALC_CAPTURE_DEVICE_SPECIFIER with a valid capture device specified will result
in the name of that device being returned as a single string.
If the function returns null, then no sound driver/device has been found, or the
requested format could not be fulfilled.
The "deviceName" argument is a string that requests a certain device or
device configuration. If null is specified, the implementation will provide an
implementation specific default. The "frequency" and "format" arguments specify the format that
audio data will be presented to the application, and match the values that can be passed to
alBufferData. The implementation is expected to convert and resample to this format on
behalf of the application. The "buffersize" argument specifies the number of sample frames
to buffer in the AL, for example, requesting a format of AL_FORMAT_STEREO16 and
a buffer size of 1024 would require the AL to store up to 1024 * 4 bytes of audio data.
Note that the implementation may use a larger buffer than requested if it needs to, but the
implementation will set up a buffer of at least the requested size.
Specifying a compressed or extension-supplied format may result in failure, even if the
extension is supplied for rendering.
<i>LWJGL SPECIFIC: the actual created device is managed internally in lwjgl</i>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>devicename</CODE> - Name of device to open for capture<DD><CODE>frequency</CODE> - Frequency of samples to capture<DD><CODE>format</CODE> - Format of samples to capture<DD><CODE>buffersize</CODE> - Size of buffer to capture to
<DT><B>Returns:</B><DD>ALCdevice if it was possible to open a device</DL>
</DD>
</DL>
<HR>
<A NAME="alcCaptureCloseDevice(org.lwjgl.openal.ALCdevice)"><!-- --></A><H3>
alcCaptureCloseDevice</H3>
<PRE>
public static boolean <B>alcCaptureCloseDevice</B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</PRE>
<DL>
<DD>The alcCaptureCloseDevice function allows the application to disconnect from a capture
device.
The return code will be true or false, indicating success or failure. If
the device is null or invalid, an ALC_INVALID_DEVICE error will be generated.
Once closed, a capture device is invalid.
<P>
<DD><DL>
<DT><B>Returns:</B><DD>true if device was successfully closed</DL>
</DD>
</DL>
<HR>
<A NAME="alcCaptureStart(org.lwjgl.openal.ALCdevice)"><!-- --></A><H3>
alcCaptureStart</H3>
<PRE>
public static void <B>alcCaptureStart</B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</PRE>
<DL>
<DD>Once a capture device has been opened via alcCaptureOpenDevice, it is made to start
recording audio via the alcCaptureStart entry point:
Once started, the device will record audio to an internal ring buffer, the size of which was
specified when opening the device.
The application may query the capture device to discover how much data is currently
available via the alcGetInteger with the ALC_CAPTURE_SAMPLES token. This will
report the number of sample frames currently available.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="alcCaptureStop(org.lwjgl.openal.ALCdevice)"><!-- --></A><H3>
alcCaptureStop</H3>
<PRE>
public static void <B>alcCaptureStop</B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</PRE>
<DL>
<DD>If the application doesn't need to capture more audio for an amount of time, they can halt
the device without closing it via the alcCaptureStop entry point.
The implementation is encouraged to optimize for this case. The amount of audio
samples available after restarting a stopped capture device is reset to zero. The
application does not need to stop the capture device to read from it.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="alcCaptureSamples(org.lwjgl.openal.ALCdevice, java.nio.ByteBuffer, int)"><!-- --></A><H3>
alcCaptureSamples</H3>
<PRE>
public static void <B>alcCaptureSamples</B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
java.nio.ByteBuffer&nbsp;buffer,
int&nbsp;samples)</PRE>
<DL>
<DD>When the application feels there are enough samples available to process, it can obtain
them from the AL via the alcCaptureSamples entry point.
The "buffer" argument specifies an application-allocated buffer that can contain at least
"samples" sample frames. The implementation may defer conversion and resampling until
this point. Requesting more sample frames than are currently available is an error.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - Buffer to store samples in<DD><CODE>samples</CODE> - Number of samples to request</DL>
</DD>
</DL>
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org.lwjgl.openal</FONT>
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Class ALCcontext</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.openal.ALCcontext</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>ALCcontext</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
The ALCcontext class represents a context opened in OpenAL space.
All operations of the AL core API affect a current AL context. Within the scope of AL,
the ALC is implied - it is not visible as a handle or function parameter. Only one AL
Context per process can be current at a time. Applications maintaining multiple AL
Contexts, whether threaded or not, have to set the current context accordingly.
Applications can have multiple threads that share one more or contexts. In other words,
AL and ALC are threadsafe.
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>$Revision$
$Id$</DD>
<DT><B>Author:</B></DT>
<DD>Brian Matzon <brian@matzon.dk></DD>
</DL>
<HR>
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<CODE>&nbsp;boolean</CODE></FONT></TD>
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<CODE>&nbsp;boolean</CODE></FONT></TD>
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<A NAME="equals(java.lang.Object)"><!-- --></A><H3>
equals</H3>
<PRE>
public boolean <B>equals</B>(java.lang.Object&nbsp;context)</PRE>
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<DD><DL>
<DT><B>Overrides:</B><DD><CODE>equals</CODE> in class <CODE>java.lang.Object</CODE></DL>
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<A NAME="isValid()"><!-- --></A><H3>
isValid</H3>
<PRE>
public boolean <B>isValid</B>()</PRE>
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<DT><B>Returns:</B><DD>true if this context is still valid</DL>
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org.lwjgl.openal</FONT>
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Class ALCdevice</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.openal.ALCdevice</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>ALCdevice</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
The ALCdevice class represents a device opened in OpenAL space.
ALC introduces the notion of a Device. A Device can be, depending on the
implementation, a hardware device, or a daemon/OS service/actual server. This
mechanism also permits different drivers (and hardware) to coexist within the same
system, as well as allowing several applications to share system resources for audio,
including a single hardware output device. The details are left to the implementation,
which has to map the available backends to unique device specifiers.
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>$Revision$
$Id$</DD>
<DT><B>Author:</B></DT>
<DD>Brian Matzon <brian@matzon.dk></DD>
</DL>
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<CODE>&nbsp;boolean</CODE></FONT></TD>
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<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/ALCdevice.html#isValid()">isValid</A></B>()</CODE>
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<A NAME="equals(java.lang.Object)"><!-- --></A><H3>
equals</H3>
<PRE>
public boolean <B>equals</B>(java.lang.Object&nbsp;device)</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>equals</CODE> in class <CODE>java.lang.Object</CODE></DL>
</DD>
<DD><DL>
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<A NAME="isValid()"><!-- --></A><H3>
isValid</H3>
<PRE>
public boolean <B>isValid</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Returns:</B><DD>true if this device is still valid</DL>
</DD>
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EFXUtil (LWJGL API)
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org.lwjgl.openal</FONT>
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Class EFXUtil</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.openal.EFXUtil</B>
</PRE>
<HR>
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<DT><PRE>public final class <B>EFXUtil</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
Utility class for the OpenAL extension ALC_EXT_EFX. Provides functions to check for the extension
and support of various effects and filters.
<p>
Currently supports ALC_EXT_EFX version 1.0 effects and filters.
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>$Revision$
$Id$</DD>
<DT><B>Author:</B></DT>
<DD>Ciardhubh <ciardhubh[at]ciardhubh.de></DD>
</DL>
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<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/EFXUtil.html#isEffectSupported(int)">isEffectSupported</A></B>(int&nbsp;effectType)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tests OpenAL to see whether the given effect type is supported.</TD>
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<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/EFXUtil.html#isEfxSupported()">isEfxSupported</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks if OpenAL implementation is loaded and supports ALC_EXT_EFX.</TD>
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<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/EFXUtil.html#isFilterSupported(int)">isFilterSupported</A></B>(int&nbsp;filterType)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tests OpenAL to see whether the given filter type is supported.</TD>
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<A NAME="isEfxSupported()"><!-- --></A><H3>
isEfxSupported</H3>
<PRE>
public static boolean <B>isEfxSupported</B>()</PRE>
<DL>
<DD>Checks if OpenAL implementation is loaded and supports ALC_EXT_EFX.
<P>
<DD><DL>
<DT><B>Returns:</B><DD>True if ALC_EXT_EFX is supported, false if not.
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/openal/OpenALException.html" title="class in org.lwjgl.openal">OpenALException</A></CODE> - If OpenAL has not been created yet.</DL>
</DD>
</DL>
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<A NAME="isEffectSupported(int)"><!-- --></A><H3>
isEffectSupported</H3>
<PRE>
public static boolean <B>isEffectSupported</B>(int&nbsp;effectType)</PRE>
<DL>
<DD>Tests OpenAL to see whether the given effect type is supported. This is done by creating an
effect of the given type. If creation succeeds the effect is supported.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>effectType</CODE> - Type of effect whose support is to be tested, e.g. AL_EFFECT_REVERB.
<DT><B>Returns:</B><DD>True if it is supported, false if not.
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/openal/OpenALException.html" title="class in org.lwjgl.openal">OpenALException</A></CODE> - If the request fails due to an AL_OUT_OF_MEMORY error or OpenAL has
not been created yet.
<DD><CODE>java.lang.IllegalArgumentException</CODE> - effectType is not a valid effect type.</DL>
</DD>
</DL>
<HR>
<A NAME="isFilterSupported(int)"><!-- --></A><H3>
isFilterSupported</H3>
<PRE>
public static boolean <B>isFilterSupported</B>(int&nbsp;filterType)</PRE>
<DL>
<DD>Tests OpenAL to see whether the given filter type is supported. This is done by creating a
filter of the given type. If creation succeeds the filter is supported.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>filterType</CODE> - Type of filter whose support is to be tested, e.g. AL_FILTER_LOWPASS.
<DT><B>Returns:</B><DD>True if it is supported, false if not.
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../org/lwjgl/openal/OpenALException.html" title="class in org.lwjgl.openal">OpenALException</A></CODE> - If the request fails due to an AL_OUT_OF_MEMORY error or OpenAL has
not been created yet.
<DD><CODE>java.lang.IllegalArgumentException</CODE> - filterType is not a valid filter type.</DL>
</DD>
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OpenALException (LWJGL API)
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org.lwjgl.openal</FONT>
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Class OpenALException</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by ">java.lang.Throwable
<IMG SRC="../../../resources/inherit.gif" ALT="extended by ">java.lang.Exception
<IMG SRC="../../../resources/inherit.gif" ALT="extended by ">java.lang.RuntimeException
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.openal.OpenALException</B>
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<DT><B>All Implemented Interfaces:</B> <DD>java.io.Serializable</DD>
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<DT><PRE>public class <B>OpenALException</B><DT>extends java.lang.RuntimeException</DL>
</PRE>
<P>
<br>
Thrown by the debug build library of the LWJGL if any OpenAL operation
causes an error.
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>$Revision$
$Id$</DD>
<DT><B>Author:</B></DT>
<DD>Brian Matzon <brian@matzon.dk></DD>
<DT><B>See Also:</B><DD><A HREF="../../../serialized-form.html#org.lwjgl.openal.OpenALException">Serialized Form</A></DL>
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<TD><CODE><B><A HREF="../../../org/lwjgl/openal/OpenALException.html#OpenALException()">OpenALException</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor for OpenALException.</TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/openal/OpenALException.html#OpenALException(int)">OpenALException</A></B>(int&nbsp;error_code)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor that takes an AL error number</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/OpenALException.html#OpenALException(java.lang.String)">OpenALException</A></B>(java.lang.String&nbsp;message)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor for OpenALException.</TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/openal/OpenALException.html#OpenALException(java.lang.String, java.lang.Throwable)">OpenALException</A></B>(java.lang.String&nbsp;message,
java.lang.Throwable&nbsp;cause)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor for OpenALException.</TD>
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<TD><CODE><B><A HREF="../../../org/lwjgl/openal/OpenALException.html#OpenALException(java.lang.Throwable)">OpenALException</A></B>(java.lang.Throwable&nbsp;cause)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor for OpenALException.</TD>
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<A NAME="OpenALException()"><!-- --></A><H3>
OpenALException</H3>
<PRE>
public <B>OpenALException</B>()</PRE>
<DL>
<DD>Constructor for OpenALException.
<P>
</DL>
<HR>
<A NAME="OpenALException(int)"><!-- --></A><H3>
OpenALException</H3>
<PRE>
public <B>OpenALException</B>(int&nbsp;error_code)</PRE>
<DL>
<DD>Constructor that takes an AL error number
<P>
</DL>
<HR>
<A NAME="OpenALException(java.lang.String)"><!-- --></A><H3>
OpenALException</H3>
<PRE>
public <B>OpenALException</B>(java.lang.String&nbsp;message)</PRE>
<DL>
<DD>Constructor for OpenALException.
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>message</CODE> - </DL>
</DL>
<HR>
<A NAME="OpenALException(java.lang.String, java.lang.Throwable)"><!-- --></A><H3>
OpenALException</H3>
<PRE>
public <B>OpenALException</B>(java.lang.String&nbsp;message,
java.lang.Throwable&nbsp;cause)</PRE>
<DL>
<DD>Constructor for OpenALException.
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>message</CODE> - <DD><CODE>cause</CODE> - </DL>
</DL>
<HR>
<A NAME="OpenALException(java.lang.Throwable)"><!-- --></A><H3>
OpenALException</H3>
<PRE>
public <B>OpenALException</B>(java.lang.Throwable&nbsp;cause)</PRE>
<DL>
<DD>Constructor for OpenALException.
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>cause</CODE> - </DL>
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org.lwjgl.openal</FONT>
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Class Util</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.openal.Util</B>
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<DT><PRE>public final class <B>Util</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
Simple utility class for checking AL/ALC errors
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>$Revision$</DD>
<DT><B>Author:</B></DT>
<DD>cix_foo <cix_foo@users.sourceforge.net>, Brian Matzon <brian@matzon.dk></DD>
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<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/Util.html#checkALCError(org.lwjgl.openal.ALCdevice)">checkALCError</A></B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks for any ALC errors and throws an unchecked exception on errors</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/Util.html#checkALCValidContext(org.lwjgl.openal.ALCcontext)">checkALCValidContext</A></B>(<A HREF="../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks for a valid context</TD>
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<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/Util.html#checkALCValidDevice(org.lwjgl.openal.ALCdevice)">checkALCValidDevice</A></B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks for a valid device</TD>
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<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/openal/Util.html#checkALError()">checkALError</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks for any AL errors and throws an unchecked exception on errors</TD>
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<A NAME="checkALCError(org.lwjgl.openal.ALCdevice)"><!-- --></A><H3>
checkALCError</H3>
<PRE>
public static void <B>checkALCError</B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</PRE>
<DL>
<DD>Checks for any ALC errors and throws an unchecked exception on errors
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>device</CODE> - Device for which to check ALC errors</DL>
</DD>
</DL>
<HR>
<A NAME="checkALError()"><!-- --></A><H3>
checkALError</H3>
<PRE>
public static void <B>checkALError</B>()</PRE>
<DL>
<DD>Checks for any AL errors and throws an unchecked exception on errors
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="checkALCValidDevice(org.lwjgl.openal.ALCdevice)"><!-- --></A><H3>
checkALCValidDevice</H3>
<PRE>
public static void <B>checkALCValidDevice</B>(<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</PRE>
<DL>
<DD>Checks for a valid device
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>device</CODE> - ALCdevice to check the validity of</DL>
</DD>
</DL>
<HR>
<A NAME="checkALCValidContext(org.lwjgl.openal.ALCcontext)"><!-- --></A><H3>
checkALCValidContext</H3>
<PRE>
public static void <B>checkALCValidContext</B>(<A HREF="../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</PRE>
<DL>
<DD>Checks for a valid context
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>context</CODE> - ALCcontext to check the validity of</DL>
</DD>
</DL>
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Uses of Class org.lwjgl.openal.ALCcontext (LWJGL API)
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<B>Uses of Class<br>org.lwjgl.openal.ALCcontext</B></H2>
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Packages that use <A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#org.lwjgl.openal"><B>org.lwjgl.openal</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="org.lwjgl.openal"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A> in <A HREF="../../../../org/lwjgl/openal/package-summary.html">org.lwjgl.openal</A></FONT></TH>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../org/lwjgl/openal/package-summary.html">org.lwjgl.openal</A> that return <A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcCreateContext(org.lwjgl.openal.ALCdevice, java.nio.IntBuffer)">alcCreateContext</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
java.nio.IntBuffer&nbsp;attrList)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A context is created using <code>alcCreateContext</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcGetCurrentContext()">alcGetCurrentContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The application can query for, and obtain an handle to, the current context for the
application.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></CODE></FONT></TD>
<TD><CODE><B>AL.</B><B><A HREF="../../../../org/lwjgl/openal/AL.html#getContext()">getContext</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../org/lwjgl/openal/package-summary.html">org.lwjgl.openal</A> with parameters of type <A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcDestroyContext(org.lwjgl.openal.ALCcontext)">alcDestroyContext</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The correct way to destroy a context is to first release it using <code>alcMakeCurrent</code> and
<code>null</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcGetContextsDevice(org.lwjgl.openal.ALCcontext)">alcGetContextsDevice</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The application can query for, and obtain an handle to, the device of a given context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcMakeContextCurrent(org.lwjgl.openal.ALCcontext)">alcMakeContextCurrent</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To make a Context current with respect to AL Operation (state changes by issueing
commands), <code>alcMakeContextCurrent</code> is used.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcProcessContext(org.lwjgl.openal.ALCcontext)">alcProcessContext</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The current context is the only context accessible to state changes by AL commands
(aside from state changes affecting shared objects).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcSuspendContext(org.lwjgl.openal.ALCcontext)">alcSuspendContext</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The application can suspend any context from processing (including the current
one).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Util.</B><B><A HREF="../../../../org/lwjgl/openal/Util.html#checkALCValidContext(org.lwjgl.openal.ALCcontext)">checkALCValidContext</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks for a valid context</TD>
</TR>
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&nbsp;
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<B>Uses of Class<br>org.lwjgl.openal.ALCdevice</B></H2>
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Packages that use <A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></FONT></TH>
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<TD><A HREF="#org.lwjgl.openal"><B>org.lwjgl.openal</B></A></TD>
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Uses of <A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A> in <A HREF="../../../../org/lwjgl/openal/package-summary.html">org.lwjgl.openal</A></FONT></TH>
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<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../org/lwjgl/openal/package-summary.html">org.lwjgl.openal</A> that return <A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></CODE></FONT></TD>
<TD><CODE><B>ALC11.</B><B><A HREF="../../../../org/lwjgl/openal/ALC11.html#alcCaptureOpenDevice(java.lang.String, int, int, int)">alcCaptureOpenDevice</A></B>(java.lang.String&nbsp;devicename,
int&nbsp;frequency,
int&nbsp;format,
int&nbsp;buffersize)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The alcCaptureOpenDevice function allows the application to connect to a capture
device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcGetContextsDevice(org.lwjgl.openal.ALCcontext)">alcGetContextsDevice</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A>&nbsp;context)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The application can query for, and obtain an handle to, the device of a given context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcOpenDevice(java.lang.String)">alcOpenDevice</A></B>(java.lang.String&nbsp;devicename)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The <code>alcOpenDevice</code> function allows the application (i.e.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></CODE></FONT></TD>
<TD><CODE><B>AL.</B><B><A HREF="../../../../org/lwjgl/openal/AL.html#getDevice()">getDevice</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../org/lwjgl/openal/package-summary.html">org.lwjgl.openal</A> with parameters of type <A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>ALC11.</B><B><A HREF="../../../../org/lwjgl/openal/ALC11.html#alcCaptureCloseDevice(org.lwjgl.openal.ALCdevice)">alcCaptureCloseDevice</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The alcCaptureCloseDevice function allows the application to disconnect from a capture
device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ALC11.</B><B><A HREF="../../../../org/lwjgl/openal/ALC11.html#alcCaptureSamples(org.lwjgl.openal.ALCdevice, java.nio.ByteBuffer, int)">alcCaptureSamples</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
java.nio.ByteBuffer&nbsp;buffer,
int&nbsp;samples)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When the application feels there are enough samples available to process, it can obtain
them from the AL via the alcCaptureSamples entry point.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ALC11.</B><B><A HREF="../../../../org/lwjgl/openal/ALC11.html#alcCaptureStart(org.lwjgl.openal.ALCdevice)">alcCaptureStart</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Once a capture device has been opened via alcCaptureOpenDevice, it is made to start
recording audio via the alcCaptureStart entry point:
Once started, the device will record audio to an internal ring buffer, the size of which was
specified when opening the device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ALC11.</B><B><A HREF="../../../../org/lwjgl/openal/ALC11.html#alcCaptureStop(org.lwjgl.openal.ALCdevice)">alcCaptureStop</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If the application doesn't need to capture more audio for an amount of time, they can halt
the device without closing it via the alcCaptureStop entry point.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcCloseDevice(org.lwjgl.openal.ALCdevice)">alcCloseDevice</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The <code>alcCloseDevice</code> function allows the application (i.e.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcCreateContext(org.lwjgl.openal.ALCdevice, java.nio.IntBuffer)">alcCreateContext</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
java.nio.IntBuffer&nbsp;attrList)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A context is created using <code>alcCreateContext</code>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcGetEnumValue(org.lwjgl.openal.ALCdevice, java.lang.String)">alcGetEnumValue</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
java.lang.String&nbsp;enumName)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration/token values are device independend, but tokens defined for
extensions might not be present for a given device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcGetError(org.lwjgl.openal.ALCdevice)">alcGetError</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ALC uses the same conventions and mechanisms as AL for error handling.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcGetInteger(org.lwjgl.openal.ALCdevice, int, java.nio.IntBuffer)">alcGetInteger</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;integerdata)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The application can query ALC for information using an integer query function.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcGetString(org.lwjgl.openal.ALCdevice, int)">alcGetString</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
int&nbsp;pname)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The application can obtain certain strings from ALC.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>ALC10.</B><B><A HREF="../../../../org/lwjgl/openal/ALC10.html#alcIsExtensionPresent(org.lwjgl.openal.ALCdevice, java.lang.String)">alcIsExtensionPresent</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device,
java.lang.String&nbsp;extName)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Verify that a given extension is available for the current context and the device it
is associated with.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Util.</B><B><A HREF="../../../../org/lwjgl/openal/Util.html#checkALCError(org.lwjgl.openal.ALCdevice)">checkALCError</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks for any ALC errors and throws an unchecked exception on errors</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Util.</B><B><A HREF="../../../../org/lwjgl/openal/Util.html#checkALCValidDevice(org.lwjgl.openal.ALCdevice)">checkALCValidDevice</A></B>(<A HREF="../../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A>&nbsp;device)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks for a valid device</TD>
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org.lwjgl.openal (LWJGL API)
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Classes</FONT>&nbsp;
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<A HREF="AL.html" title="class in org.lwjgl.openal" target="classFrame">AL</A>
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Exceptions</FONT>&nbsp;
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org.lwjgl.openal (LWJGL API)
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<H2>
Package org.lwjgl.openal
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/AL.html" title="class in org.lwjgl.openal">AL</A></B></TD>
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The AL class implements the actual creation code for linking to the native library
OpenAL.</TD>
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<TD><br>
This is the core OpenAL class.</TD>
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/AL11.html" title="class in org.lwjgl.openal">AL11</A></B></TD>
<TD><br>
This is the core OpenAL class.</TD>
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/ALC10.html" title="class in org.lwjgl.openal">ALC10</A></B></TD>
<TD>
ALC introduces the notion of a Device.</TD>
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<TD>
The ALC11 class implements features in OpenAL 1.1, specifically
ALC methods and properties.</TD>
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal">ALCcontext</A></B></TD>
<TD>The ALCcontext class represents a context opened in OpenAL space.</TD>
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal">ALCdevice</A></B></TD>
<TD>The ALCdevice class represents a device opened in OpenAL space.</TD>
</TR>
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/EFX10.html" title="class in org.lwjgl.openal">EFX10</A></B></TD>
<TD>Implementation of the OpenAL extension ALC_EXT_EFX (version 1.0).</TD>
</TR>
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/EFXUtil.html" title="class in org.lwjgl.openal">EFXUtil</A></B></TD>
<TD>Utility class for the OpenAL extension ALC_EXT_EFX.</TD>
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/Util.html" title="class in org.lwjgl.openal">Util</A></B></TD>
<TD>Simple utility class for checking AL/ALC errors</TD>
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<B>Exception Summary</B></FONT></TH>
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<TD WIDTH="15%"><B><A HREF="../../../org/lwjgl/openal/OpenALException.html" title="class in org.lwjgl.openal">OpenALException</A></B></TD>
<TD><br>
Thrown by the debug build library of the LWJGL if any OpenAL operation
causes an error.</TD>
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org.lwjgl.openal Class Hierarchy (LWJGL API)
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Hierarchy For Package org.lwjgl.openal
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Class Hierarchy
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<LI TYPE="circle">java.lang.Object<UL>
<LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/AL.html" title="class in org.lwjgl.openal"><B>AL</B></A><LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/AL10.html" title="class in org.lwjgl.openal"><B>AL10</B></A><LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/AL11.html" title="class in org.lwjgl.openal"><B>AL11</B></A><LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/ALC10.html" title="class in org.lwjgl.openal"><B>ALC10</B></A><LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/ALC11.html" title="class in org.lwjgl.openal"><B>ALC11</B></A><LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/ALCcontext.html" title="class in org.lwjgl.openal"><B>ALCcontext</B></A><LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/ALCdevice.html" title="class in org.lwjgl.openal"><B>ALCdevice</B></A><LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/EFX10.html" title="class in org.lwjgl.openal"><B>EFX10</B></A><LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/EFXUtil.html" title="class in org.lwjgl.openal"><B>EFXUtil</B></A><LI TYPE="circle">java.lang.Throwable (implements java.io.Serializable)
<UL>
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<LI TYPE="circle">java.lang.RuntimeException<UL>
<LI TYPE="circle">org.lwjgl.openal.<A HREF="../../../org/lwjgl/openal/OpenALException.html" title="class in org.lwjgl.openal"><B>OpenALException</B></A></UL>
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<B>Uses of Package<br>org.lwjgl.openal</B></H2>
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<TD><B><A HREF="../../../org/lwjgl/openal/class-use/ALCcontext.html#org.lwjgl.openal"><B>ALCcontext</B></A></B>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The ALCcontext class represents a context opened in OpenAL space.</TD>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The ALCdevice class represents a device opened in OpenAL space.</TD>
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