javadoc for LWJGL

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Song Minjae
2016-12-26 12:00:28 +09:00
parent ae45cf32a7
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ARBTextureMultisample (LWJGL API)
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SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
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org.lwjgl.opengl</FONT>
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Class ARBTextureMultisample</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.lwjgl.opengl.ARBTextureMultisample</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class <B>ARBTextureMultisample</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
<A NAME="field_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_INT_SAMPLER_2D_MULTISAMPLE">GL_INT_SAMPLER_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_MAX_COLOR_TEXTURE_SAMPLES">GL_MAX_COLOR_TEXTURE_SAMPLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_MAX_DEPTH_TEXTURE_SAMPLES">GL_MAX_DEPTH_TEXTURE_SAMPLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_MAX_INTEGER_SAMPLES">GL_MAX_INTEGER_SAMPLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_MAX_SAMPLE_MASK_WORDS">GL_MAX_SAMPLE_MASK_WORDS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_PROXY_TEXTURE_2D_MULTISAMPLE">GL_PROXY_TEXTURE_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of TexImage2DMultisample:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of TexImage3DMultisample:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLE_MASK">GL_SAMPLE_MASK</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;cap&gt; parameter of Enable, Disable, and IsEnabled, and by
the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLE_MASK_VALUE">GL_SAMPLE_MASK_VALUE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of GetBooleani_v and
GetIntegeri_v:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLE_POSITION">GL_SAMPLE_POSITION</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetMultisamplefv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLER_2D_MULTISAMPLE">GL_SAMPLER_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_SAMPLER_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_2D_MULTISAMPLE">GL_TEXTURE_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of BindTexture and
TexImage2DMultisample:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;target&gt; parameter of BindTexture and
TexImage3DMultisample:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_BINDING_2D_MULTISAMPLE">GL_TEXTURE_BINDING_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_FIXED_SAMPLE_LOCATIONS">GL_TEXTURE_FIXED_SAMPLE_LOCATIONS</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetTexLevelParameter</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_SAMPLES">GL_TEXTURE_SAMPLES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepted by the &lt;pname&gt; parameter of GetTexLevelParameter</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE">GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returned by the &lt;type&gt; parameter of GetActiveUniform:</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
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<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#glGetMultisample(int, int, java.nio.FloatBuffer)">glGetMultisample</A></B>(int&nbsp;pname,
int&nbsp;index,
java.nio.FloatBuffer&nbsp;val)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#glSampleMaski(int, int)">glSampleMaski</A></B>(int&nbsp;index,
int&nbsp;mask)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#glTexImage2DMultisample(int, int, int, int, int, boolean)">glTexImage2DMultisample</A></B>(int&nbsp;target,
int&nbsp;samples,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
boolean&nbsp;fixedsamplelocations)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/lwjgl/opengl/ARBTextureMultisample.html#glTexImage3DMultisample(int, int, int, int, int, int, boolean)">glTexImage3DMultisample</A></B>(int&nbsp;target,
int&nbsp;samples,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
boolean&nbsp;fixedsamplelocations)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="GL_SAMPLE_POSITION"><!-- --></A><H3>
GL_SAMPLE_POSITION</H3>
<PRE>
public static final int <B>GL_SAMPLE_POSITION</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetMultisamplefv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLE_POSITION">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SAMPLE_MASK"><!-- --></A><H3>
GL_SAMPLE_MASK</H3>
<PRE>
public static final int <B>GL_SAMPLE_MASK</B></PRE>
<DL>
<DD>Accepted by the &lt;cap&gt; parameter of Enable, Disable, and IsEnabled, and by
the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLE_MASK">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SAMPLE_MASK_VALUE"><!-- --></A><H3>
GL_SAMPLE_MASK_VALUE</H3>
<PRE>
public static final int <B>GL_SAMPLE_MASK_VALUE</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of GetBooleani_v and
GetIntegeri_v:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLE_MASK_VALUE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_2D_MULTISAMPLE"><!-- --></A><H3>
GL_TEXTURE_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_TEXTURE_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of BindTexture and
TexImage2DMultisample:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PROXY_TEXTURE_2D_MULTISAMPLE"><!-- --></A><H3>
GL_PROXY_TEXTURE_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_PROXY_TEXTURE_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of TexImage2DMultisample:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_PROXY_TEXTURE_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_TEXTURE_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_TEXTURE_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of BindTexture and
TexImage3DMultisample:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Accepted by the &lt;target&gt; parameter of TexImage3DMultisample:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_SAMPLE_MASK_WORDS"><!-- --></A><H3>
GL_MAX_SAMPLE_MASK_WORDS</H3>
<PRE>
public static final int <B>GL_MAX_SAMPLE_MASK_WORDS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_MAX_SAMPLE_MASK_WORDS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_COLOR_TEXTURE_SAMPLES"><!-- --></A><H3>
GL_MAX_COLOR_TEXTURE_SAMPLES</H3>
<PRE>
public static final int <B>GL_MAX_COLOR_TEXTURE_SAMPLES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_MAX_COLOR_TEXTURE_SAMPLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_DEPTH_TEXTURE_SAMPLES"><!-- --></A><H3>
GL_MAX_DEPTH_TEXTURE_SAMPLES</H3>
<PRE>
public static final int <B>GL_MAX_DEPTH_TEXTURE_SAMPLES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_MAX_DEPTH_TEXTURE_SAMPLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_MAX_INTEGER_SAMPLES"><!-- --></A><H3>
GL_MAX_INTEGER_SAMPLES</H3>
<PRE>
public static final int <B>GL_MAX_INTEGER_SAMPLES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_MAX_INTEGER_SAMPLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_BINDING_2D_MULTISAMPLE"><!-- --></A><H3>
GL_TEXTURE_BINDING_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_TEXTURE_BINDING_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_BINDING_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_SAMPLES"><!-- --></A><H3>
GL_TEXTURE_SAMPLES</H3>
<PRE>
public static final int <B>GL_TEXTURE_SAMPLES</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetTexLevelParameter
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_SAMPLES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"><!-- --></A><H3>
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS</H3>
<PRE>
public static final int <B>GL_TEXTURE_FIXED_SAMPLE_LOCATIONS</B></PRE>
<DL>
<DD>Accepted by the &lt;pname&gt; parameter of GetTexLevelParameter
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_FIXED_SAMPLE_LOCATIONS">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SAMPLER_2D_MULTISAMPLE"><!-- --></A><H3>
GL_SAMPLER_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_SAMPLER_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLER_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_SAMPLER_2D_MULTISAMPLE"><!-- --></A><H3>
GL_INT_SAMPLER_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_INT_SAMPLER_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_INT_SAMPLER_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"><!-- --></A><H3>
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_SAMPLER_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_SAMPLER_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLER_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"><!-- --></A><H3>
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</H3>
<PRE>
public static final int <B>GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</B></PRE>
<DL>
<DD>Returned by the &lt;type&gt; parameter of GetActiveUniform:
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#org.lwjgl.opengl.ARBTextureMultisample.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">Constant Field Values</A></DL>
</DL>
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<A NAME="glTexImage2DMultisample(int, int, int, int, int, boolean)"><!-- --></A><H3>
glTexImage2DMultisample</H3>
<PRE>
public static void <B>glTexImage2DMultisample</B>(int&nbsp;target,
int&nbsp;samples,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
boolean&nbsp;fixedsamplelocations)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glTexImage3DMultisample(int, int, int, int, int, int, boolean)"><!-- --></A><H3>
glTexImage3DMultisample</H3>
<PRE>
public static void <B>glTexImage3DMultisample</B>(int&nbsp;target,
int&nbsp;samples,
int&nbsp;internalformat,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
boolean&nbsp;fixedsamplelocations)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glGetMultisample(int, int, java.nio.FloatBuffer)"><!-- --></A><H3>
glGetMultisample</H3>
<PRE>
public static void <B>glGetMultisample</B>(int&nbsp;pname,
int&nbsp;index,
java.nio.FloatBuffer&nbsp;val)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="glSampleMaski(int, int)"><!-- --></A><H3>
glSampleMaski</H3>
<PRE>
public static void <B>glSampleMaski</B>(int&nbsp;index,
int&nbsp;mask)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
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