Renamed AppLoader into App

This commit is contained in:
minjaesong
2021-09-09 09:48:33 +09:00
parent c3dd005fb2
commit 8f834fe869
116 changed files with 796 additions and 850 deletions

View File

@@ -45,7 +45,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
fun enter() {
// init view port
camera = OrthographicCamera(AppLoader.screenSize.screenWf, AppLoader.screenSize.screenHf)
camera = OrthographicCamera(App.scr.wf, App.scr.hf)
img = Texture("assets/test_texture.tga")
@@ -57,14 +57,14 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
blurFboA = FrameBuffer(Pixmap.Format.RGBA8888, img.width, img.height, false)
blurFboB = FrameBuffer(Pixmap.Format.RGBA8888, img.width, img.height, false)
worldFbo = FrameBuffer(Pixmap.Format.RGBA8888, AppLoader.screenSize.screenW, AppLoader.screenSize.screenH, false)
worldFbo = FrameBuffer(Pixmap.Format.RGBA8888, App.scr.width, App.scr.height, false)
//blurShader.begin()
//blurShader.setUniformf("iResolution", img.width.toFloat(), img.height.toFloat(), 0f)
//blurShader.end()
initViewPort(AppLoader.screenSize.screenW, AppLoader.screenSize.screenH)
initViewPort(App.scr.width, App.scr.height)
}
override fun render(delta: Float) {
@@ -135,7 +135,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
batch.inUse {
batch.shader = null
camera.position.set(AppLoader.screenSize.screenW / 2f - 50f, AppLoader.screenSize.screenH / 2f - 50f, 0f)
camera.position.set(App.scr.width / 2f - 50f, App.scr.height / 2f - 50f, 0f)
camera.update()
batch.projectionMatrix = camera.combined
@@ -147,11 +147,11 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
}
camera.setToOrtho(true, AppLoader.screenSize.screenWf, AppLoader.screenSize.screenHf)
camera.setToOrtho(true, App.scr.wf, App.scr.hf)
batch.projectionMatrix = camera.combined
batch.inUse {
camera.position.set(AppLoader.screenSize.screenW / 2f, AppLoader.screenSize.screenH / 2f, 0f)
camera.position.set(App.scr.width / 2f, App.scr.height / 2f, 0f)
camera.update()
batch.projectionMatrix = camera.combined
@@ -168,7 +168,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
}
override fun show() {
initViewPort(AppLoader.screenSize.screenW, AppLoader.screenSize.screenH)
initViewPort(App.scr.width, App.scr.height)
}
override fun pause() {