mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
Renamed AppLoader into App
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@@ -1,15 +1,13 @@
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package net.torvald.terrarum.blockstats
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import com.jme3.math.FastMath
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import net.torvald.terrarum.AppLoader
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import net.torvald.terrarum.App
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.TerrarumAppConfiguration
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import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
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import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZEF
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import net.torvald.terrarum.gameitem.ItemID
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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import net.torvald.terrarum.worlddrawer.BlocksDrawer
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import net.torvald.terrarum.worlddrawer.CreateTileAtlas
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import java.util.*
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/**
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@@ -31,8 +29,8 @@ object BlockStats {
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val player = (Terrarum.ingame!! as TerrarumIngame).actorNowPlaying
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if (player == null) return
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val renderWidth = FastMath.ceil(AppLoader.screenSize.screenWf)
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val renderHeight = FastMath.ceil(AppLoader.screenSize.screenHf)
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val renderWidth = FastMath.ceil(App.scr.wf)
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val renderHeight = FastMath.ceil(App.scr.hf)
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val noZoomCameraX = Math.round(FastMath.clamp(
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player.hitbox.centeredX.toFloat() - renderWidth / 2, TILE_SIZEF, map.width * TILE_SIZE - renderWidth - TILE_SIZEF))
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@@ -5,12 +5,9 @@ import com.badlogic.gdx.graphics.Texture
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import com.badlogic.gdx.utils.Disposable
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import com.badlogic.gdx.utils.GdxRuntimeException
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import com.badlogic.gdx.utils.Queue
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import net.torvald.terrarum.AppLoader
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import net.torvald.terrarum.AppLoader.printdbg
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import net.torvald.terrarum.blockproperties.Block
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import net.torvald.terrarum.App
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import net.torvald.terrarum.App.printdbg
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.worlddrawer.BlocksDrawer
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import net.torvald.terrarum.worlddrawer.CreateTileAtlas
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object MinimapComposer : Disposable {
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@@ -22,7 +19,7 @@ object MinimapComposer : Disposable {
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fun setWorld(world: GameWorld) {
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try {
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if (this.world != world) {
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AppLoader.printdbg(this, "World change detected -- old world: ${this.world.hashCode()}, new world: ${world.hashCode()}")
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App.printdbg(this, "World change detected -- old world: ${this.world.hashCode()}, new world: ${world.hashCode()}")
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// TODO, also set totalWidth/Height
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}
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@@ -59,7 +56,7 @@ object MinimapComposer : Disposable {
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private val liveTilesMeta = Array(TILES_IN_X * TILES_IN_Y) { LiveTileMeta(revalidate = true) }
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private val updaterQueue = Queue<Runnable>(TILES_IN_X * TILES_IN_Y * 2)
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private var currentThreads = Array(maxOf(1, AppLoader.THREAD_COUNT.times(2).div(3))) {
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private var currentThreads = Array(maxOf(1, App.THREAD_COUNT.times(2).div(3))) {
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Thread()
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}
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@@ -67,7 +64,7 @@ object MinimapComposer : Disposable {
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totalWidth = minimap.width
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totalHeight = minimap.height
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AppLoader.disposableSingletonsPool.add(this)
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App.disposableSingletonsPool.add(this)
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}
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fun update() {
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@@ -136,8 +133,8 @@ object MinimapComposer : Disposable {
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for (x in if (tileSlotIndexY >= TILES_IN_X / 2) (topLeftX + LIVETILE_SIZE - 1) downTo topLeftX else topLeftX until topLeftX + LIVETILE_SIZE) {
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val tileTerr = world.getTileFromTerrain(x, y)
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val wallTerr = world.getTileFromWall(x, y)
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val colTerr = AppLoader.tileMaker.terrainTileColourMap.get(tileTerr)!!.toGdxColor()
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val colWall = AppLoader.tileMaker.terrainTileColourMap.get(wallTerr)!!.toGdxColor().mul(AppLoader.tileMaker.wallOverlayColour)
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val colTerr = App.tileMaker.terrainTileColourMap.get(tileTerr)!!.toGdxColor()
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val colWall = App.tileMaker.terrainTileColourMap.get(wallTerr)!!.toGdxColor().mul(App.tileMaker.wallOverlayColour)
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val outCol = if (colTerr.a > 0.1f) colTerr else colWall
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