Renamed AppLoader into App

This commit is contained in:
minjaesong
2021-09-09 09:48:33 +09:00
parent c3dd005fb2
commit 8f834fe869
116 changed files with 796 additions and 850 deletions

View File

@@ -1,15 +1,13 @@
package net.torvald.terrarum.blockstats
import com.jme3.math.FastMath
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.App
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.TerrarumAppConfiguration
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZEF
import net.torvald.terrarum.gameitem.ItemID
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.worlddrawer.BlocksDrawer
import net.torvald.terrarum.worlddrawer.CreateTileAtlas
import java.util.*
/**
@@ -31,8 +29,8 @@ object BlockStats {
val player = (Terrarum.ingame!! as TerrarumIngame).actorNowPlaying
if (player == null) return
val renderWidth = FastMath.ceil(AppLoader.screenSize.screenWf)
val renderHeight = FastMath.ceil(AppLoader.screenSize.screenHf)
val renderWidth = FastMath.ceil(App.scr.wf)
val renderHeight = FastMath.ceil(App.scr.hf)
val noZoomCameraX = Math.round(FastMath.clamp(
player.hitbox.centeredX.toFloat() - renderWidth / 2, TILE_SIZEF, map.width * TILE_SIZE - renderWidth - TILE_SIZEF))

View File

@@ -5,12 +5,9 @@ import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.utils.Disposable
import com.badlogic.gdx.utils.GdxRuntimeException
import com.badlogic.gdx.utils.Queue
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.App
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.worlddrawer.BlocksDrawer
import net.torvald.terrarum.worlddrawer.CreateTileAtlas
object MinimapComposer : Disposable {
@@ -22,7 +19,7 @@ object MinimapComposer : Disposable {
fun setWorld(world: GameWorld) {
try {
if (this.world != world) {
AppLoader.printdbg(this, "World change detected -- old world: ${this.world.hashCode()}, new world: ${world.hashCode()}")
App.printdbg(this, "World change detected -- old world: ${this.world.hashCode()}, new world: ${world.hashCode()}")
// TODO, also set totalWidth/Height
}
@@ -59,7 +56,7 @@ object MinimapComposer : Disposable {
private val liveTilesMeta = Array(TILES_IN_X * TILES_IN_Y) { LiveTileMeta(revalidate = true) }
private val updaterQueue = Queue<Runnable>(TILES_IN_X * TILES_IN_Y * 2)
private var currentThreads = Array(maxOf(1, AppLoader.THREAD_COUNT.times(2).div(3))) {
private var currentThreads = Array(maxOf(1, App.THREAD_COUNT.times(2).div(3))) {
Thread()
}
@@ -67,7 +64,7 @@ object MinimapComposer : Disposable {
totalWidth = minimap.width
totalHeight = minimap.height
AppLoader.disposableSingletonsPool.add(this)
App.disposableSingletonsPool.add(this)
}
fun update() {
@@ -136,8 +133,8 @@ object MinimapComposer : Disposable {
for (x in if (tileSlotIndexY >= TILES_IN_X / 2) (topLeftX + LIVETILE_SIZE - 1) downTo topLeftX else topLeftX until topLeftX + LIVETILE_SIZE) {
val tileTerr = world.getTileFromTerrain(x, y)
val wallTerr = world.getTileFromWall(x, y)
val colTerr = AppLoader.tileMaker.terrainTileColourMap.get(tileTerr)!!.toGdxColor()
val colWall = AppLoader.tileMaker.terrainTileColourMap.get(wallTerr)!!.toGdxColor().mul(AppLoader.tileMaker.wallOverlayColour)
val colTerr = App.tileMaker.terrainTileColourMap.get(tileTerr)!!.toGdxColor()
val colWall = App.tileMaker.terrainTileColourMap.get(wallTerr)!!.toGdxColor().mul(App.tileMaker.wallOverlayColour)
val outCol = if (colTerr.a > 0.1f) colTerr else colWall