Renamed AppLoader into App

This commit is contained in:
minjaesong
2021-09-09 09:48:33 +09:00
parent c3dd005fb2
commit 8f834fe869
116 changed files with 796 additions and 850 deletions

View File

@@ -31,7 +31,7 @@ class UINSMenu(
override var openCloseTime: Second = 0f
val LINE_HEIGHT = 24
val TEXT_OFFSETX = 3f
val TEXT_OFFSETY = (LINE_HEIGHT - AppLoader.fontGame.lineHeight) / 2f
val TEXT_OFFSETY = (LINE_HEIGHT - App.fontGame.lineHeight) / 2f
val CHILD_ARROW = "${0x2023.toChar()}"
@@ -91,8 +91,8 @@ class UINSMenu(
}
val listWidth = maxOf(
AppLoader.fontGame.getWidth(menuTitle), minimumWidth,
stringsFromTree.map { AppLoader.fontGame.getWidth(it) }.maxOrNull() ?: 0
App.fontGame.getWidth(menuTitle), minimumWidth,
stringsFromTree.map { App.fontGame.getWidth(it) }.maxOrNull() ?: 0
)
val uiWidth = listWidth + (2 * TEXT_OFFSETX.toInt())
val listHeight = stringsFromTree.size * LINE_HEIGHT
@@ -175,7 +175,7 @@ class UINSMenu(
batch.color = titleTextCol
blendNormal(batch)
AppLoader.fontGame.draw(batch, it.title, TEXT_OFFSETX + it.ui.posX, TEXT_OFFSETY + it.ui.posY - LINE_HEIGHT)
App.fontGame.draw(batch, it.title, TEXT_OFFSETX + it.ui.posX, TEXT_OFFSETY + it.ui.posY - LINE_HEIGHT)
// draw the list
batch.color = Color.WHITE