removing branching on tiling shader, improving performance

Now tga export needs extra care, but boy that 5 FPS improvement
This commit is contained in:
minjaesong
2018-07-03 22:17:34 +09:00
parent de19f49d26
commit 8f9022827c
5 changed files with 14 additions and 10 deletions

View File

@@ -0,0 +1 @@
Air tile (tile 0,0) must have colour of 0x00000000, NOT 0xFFFFFF00. You can modify the tga file directly to correct bad exporter behaviour.

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