the-flattening wip

This commit is contained in:
minjaesong
2021-02-10 17:48:01 +09:00
parent 73acaea025
commit 8fdc11288c
21 changed files with 513 additions and 503 deletions

View File

@@ -5,128 +5,128 @@ package net.torvald.terrarum.blockproperties
*/
object Block {
const val AIR = 0 // hard coded; this is the standard
const val AIR = "basegame:0" // hard coded; this is the standard
const val STONE = 16
const val STONE_QUARRIED = 17
const val STONE_TILE_WHITE = 18
const val STONE_BRICKS = 19
const val STONE = "basegame:16"
const val STONE_QUARRIED = "basegame:17"
const val STONE_TILE_WHITE = "basegame:18"
const val STONE_BRICKS = "basegame:19"
const val DIRT = 32
const val GRASS = 33
const val GRASSWALL = 34
const val DIRT = "basegame:32"
const val GRASS = "basegame:33"
const val GRASSWALL = "basegame:34"
const val PLANK_NORMAL = 48
const val PLANK_EBONY = 49
const val PLANK_BIRCH = 50
const val PLANK_BLOODROSE = 51
const val PLANK_NORMAL = "basegame:48"
const val PLANK_EBONY = "basegame:49"
const val PLANK_BIRCH = "basegame:50"
const val PLANK_BLOODROSE = "basegame:51"
const val TRUNK_NORMAL = 64
const val TRUNK_EBONY = 65
const val TRUNK_BIRCH = 66
const val TRUNK_BLOODROSE = 67
const val TRUNK_NORMAL = "basegame:64"
const val TRUNK_EBONY = "basegame:65"
const val TRUNK_BIRCH = "basegame:66"
const val TRUNK_BLOODROSE = "basegame:67"
const val SAND = 80
const val SAND_WHITE = 81
const val SAND_RED = 82
const val SAND_DESERT = 83
const val SAND_BLACK = 84
const val SAND_GREEN = 85
const val SAND = "basegame:80"
const val SAND_WHITE = "basegame:81"
const val SAND_RED = "basegame:82"
const val SAND_DESERT = "basegame:83"
const val SAND_BLACK = "basegame:84"
const val SAND_GREEN = "basegame:85"
const val GRAVEL = 96
const val GRAVEL_GREY = 97
const val GRAVEL = "basegame:96"
const val GRAVEL_GREY = "basegame:97"
const val ORE_COPPER = 112
const val ORE_IRON = 113
const val ORE_GOLD = 114
const val ORE_SILVER = 115
const val ORE_ILMENITE = 116
const val ORE_AURICHALCUM = 117
const val ORE_COPPER = "basegame:112"
const val ORE_IRON = "basegame:113"
const val ORE_GOLD = "basegame:114"
const val ORE_SILVER = "basegame:115"
const val ORE_ILMENITE = "basegame:116"
const val ORE_AURICHALCUM = "basegame:117"
const val RAW_RUBY = 128
const val RAW_EMERALD = 129
const val RAW_SAPPHIRE = 130
const val RAW_TOPAZ = 131
const val RAW_DIAMOND = 132
const val RAW_AMETHYST = 133
const val RAW_RUBY = "basegame:128"
const val RAW_EMERALD = "basegame:129"
const val RAW_SAPPHIRE = "basegame:130"
const val RAW_TOPAZ = "basegame:131"
const val RAW_DIAMOND = "basegame:132"
const val RAW_AMETHYST = "basegame:133"
const val SNOW = 144
const val ICE_FRAGILE = 145
const val ICE_NATURAL = 146
const val ICE_MAGICAL = 147
const val SNOW = "basegame:144"
const val ICE_FRAGILE = "basegame:145"
const val ICE_NATURAL = "basegame:146"
const val ICE_MAGICAL = "basegame:147"
const val GLASS_CRUDE = 148
const val GLASS_CLEAN = 149
const val GLASS_CRUDE = "basegame:148"
const val GLASS_CLEAN = "basegame:149"
const val PLATFORM_STONE = 160
const val PLATFORM_WOODEN = 161
const val PLATFORM_EBONY = 162
const val PLATFORM_BIRCH = 163
const val PLATFORM_BLOODROSE = 164
const val PLATFORM_STONE = "basegame:160"
const val PLATFORM_WOODEN = "basegame:161"
const val PLATFORM_EBONY = "basegame:162"
const val PLATFORM_BIRCH = "basegame:163"
const val PLATFORM_BLOODROSE = "basegame:164"
const val TORCH = 176
const val TORCH_FROST = 177
const val TORCH = "basegame:176"
const val TORCH_FROST = "basegame:177"
const val TORCH_OFF = 192
const val TORCH_FROST_OFF = 193
const val TORCH_OFF = "basegame:192"
const val TORCH_FROST_OFF = "basegame:193"
const val ILLUMINATOR_WHITE = 208
const val ILLUMINATOR_YELLOW = 209
const val ILLUMINATOR_ORANGE = 210
const val ILLUMINATOR_RED = 211
const val ILLUMINATOR_FUCHSIA = 212
const val ILLUMINATOR_PURPLE = 213
const val ILLUMINATOR_BLUE = 214
const val ILLUMINATOR_CYAN = 215
const val ILLUMINATOR_GREEN = 216
const val ILLUMINATOR_GREEN_DARK = 217
const val ILLUMINATOR_BROWN = 218
const val ILLUMINATOR_TAN = 219
const val ILLUMINATOR_GREY_LIGHT = 220
const val ILLUMINATOR_GREY_MED = 221
const val ILLUMINATOR_GREY_DARK = 222
const val ILLUMINATOR_BLACK = 223
const val ILLUMINATOR_WHITE = "basegame:208"
const val ILLUMINATOR_YELLOW = "basegame:209"
const val ILLUMINATOR_ORANGE = "basegame:210"
const val ILLUMINATOR_RED = "basegame:211"
const val ILLUMINATOR_FUCHSIA = "basegame:212"
const val ILLUMINATOR_PURPLE = "basegame:213"
const val ILLUMINATOR_BLUE = "basegame:214"
const val ILLUMINATOR_CYAN = "basegame:215"
const val ILLUMINATOR_GREEN = "basegame:216"
const val ILLUMINATOR_GREEN_DARK = "basegame:217"
const val ILLUMINATOR_BROWN = "basegame:218"
const val ILLUMINATOR_TAN = "basegame:219"
const val ILLUMINATOR_GREY_LIGHT = "basegame:220"
const val ILLUMINATOR_GREY_MED = "basegame:221"
const val ILLUMINATOR_GREY_DARK = "basegame:222"
const val ILLUMINATOR_BLACK = "basegame:223"
const val ILLUMINATOR_WHITE_OFF = 224
const val ILLUMINATOR_YELLOW_OFF = 225
const val ILLUMINATOR_ORANGE_OFF = 226
const val ILLUMINATOR_RED_OFF = 227
const val ILLUMINATOR_FUCHSIA_OFF = 228
const val ILLUMINATOR_PURPLE_OFF = 229
const val ILLUMINATOR_BLUE_OFF = 230
const val ILLUMINATOR_CYAN_OFF = 231
const val ILLUMINATOR_GREEN_OFF = 232
const val ILLUMINATOR_GREEN_DARK_OFF = 233
const val ILLUMINATOR_BROWN_OFF = 234
const val ILLUMINATOR_TAN_OFF = 235
const val ILLUMINATOR_GREY_LIGHT_OFF = 236
const val ILLUMINATOR_GREY_MED_OFF = 237
const val ILLUMINATOR_GREY_DARK_OFF = 238
const val ILLUMINATOR_BLACK_OFF = 239
const val ILLUMINATOR_WHITE_OFF = "basegame:224"
const val ILLUMINATOR_YELLOW_OFF = "basegame:225"
const val ILLUMINATOR_ORANGE_OFF = "basegame:226"
const val ILLUMINATOR_RED_OFF = "basegame:227"
const val ILLUMINATOR_FUCHSIA_OFF = "basegame:228"
const val ILLUMINATOR_PURPLE_OFF = "basegame:229"
const val ILLUMINATOR_BLUE_OFF = "basegame:230"
const val ILLUMINATOR_CYAN_OFF = "basegame:231"
const val ILLUMINATOR_GREEN_OFF = "basegame:232"
const val ILLUMINATOR_GREEN_DARK_OFF = "basegame:233"
const val ILLUMINATOR_BROWN_OFF = "basegame:234"
const val ILLUMINATOR_TAN_OFF = "basegame:235"
const val ILLUMINATOR_GREY_LIGHT_OFF = "basegame:236"
const val ILLUMINATOR_GREY_MED_OFF = "basegame:237"
const val ILLUMINATOR_GREY_DARK_OFF = "basegame:238"
const val ILLUMINATOR_BLACK_OFF = "basegame:239"
const val SANDSTONE = 240
const val SANDSTONE_WHITE = 241
const val SANDSTONE_RED = 242
const val SANDSTONE_DESERT = 243
const val SANDSTONE_BLACK = 244
const val SANDSTONE_GREEN = 245
const val SANDSTONE = "basegame:240"
const val SANDSTONE_WHITE = "basegame:241"
const val SANDSTONE_RED = "basegame:242"
const val SANDSTONE_DESERT = "basegame:243"
const val SANDSTONE_BLACK = "basegame:244"
const val SANDSTONE_GREEN = "basegame:245"
const val LANTERN = 256
const val SUNSTONE = 257
const val DAYLIGHT_CAPACITOR = 258
const val LANTERN = "basegame:256"
const val SUNSTONE = "basegame:257"
const val DAYLIGHT_CAPACITOR = "basegame:258"
const val ACTORBLOCK_NO_COLLISION = 4091
const val ACTORBLOCK_FULL_COLLISION = 4092
const val ACTORBLOCK_ALLOW_MOVE_DOWN = 4093
const val ACTORBLOCK_NO_PASS_RIGHT = 4094
const val ACTORBLOCK_NO_PASS_LEFT = 4095
const val ACTORBLOCK_NO_COLLISION = "basegame:4091"
const val ACTORBLOCK_FULL_COLLISION = "basegame:4092"
const val ACTORBLOCK_ALLOW_MOVE_DOWN = "basegame:4093"
const val ACTORBLOCK_NO_PASS_RIGHT = "basegame:4094"
const val ACTORBLOCK_NO_PASS_LEFT = "basegame:4095"
const val LAVA = 4094
const val WATER = 4095
const val LAVA = "basegame:4094"
const val WATER = "basegame:4095"
const val NULL = -1
const val NULL = "basegame:-1"
val actorblocks = listOf(
ACTORBLOCK_NO_COLLISION,