diff --git a/src/net/torvald/terrarum/tests/ADLParsingTest.kt b/src/net/torvald/terrarum/tests/ADLParsingTest.kt index b75fa7e27..376795e74 100644 --- a/src/net/torvald/terrarum/tests/ADLParsingTest.kt +++ b/src/net/torvald/terrarum/tests/ADLParsingTest.kt @@ -16,7 +16,13 @@ class ADLParsingTest { # besides, you have "ALL" key. ! a skeleton also defines what body parts (images) be used. - SKELETON_STAND=HEAD 0,32;UPPER_TORSO 0,23;LOWER_TORSO 0,15;LEG_LEFT 2,7;LEG_RIGHT -2,7;FOOT_LEFT 2,2;FOOT_RIGHT -2,2;ARM_REST_LEFT 5,24;HAND_REST_LEFT 6,12;ARM_REST_RIGHT -7,23;HAND_REST_RIGHT -6,11 + ! you can also write multiline text using reverse solidus; this is a feature of .properties + SKELETON_STAND=HEAD 0,32;\ + UPPER_TORSO 0,23;LOWER_TORSO 0,15;\ + LEG_LEFT 2,7;FOOT_LEFT 2,2;\ + LEG_RIGHT -2,7;FOOT_RIGHT -2,2;\ + ARM_REST_LEFT 5,24;HAND_REST_LEFT 6,12;\ + ARM_REST_RIGHT -7,23;HAND_REST_RIGHT -6,11 # skeleton_stand is used for testing purpose ANIM_RUN=DELAY 0.15;ROW 2;SKELETON SKELETON_STAND