diff --git a/lib/TerrarumSansBitmap.jar b/lib/TerrarumSansBitmap.jar index 568cd20f4..f8698f24d 100644 Binary files a/lib/TerrarumSansBitmap.jar and b/lib/TerrarumSansBitmap.jar differ diff --git a/src/net/torvald/spriteassembler/test_sprite.properties b/src/net/torvald/spriteassembler/test_sprite.properties index e3c8ef37e..86bf9349a 100644 --- a/src/net/torvald/spriteassembler/test_sprite.properties +++ b/src/net/torvald/spriteassembler/test_sprite.properties @@ -29,4 +29,5 @@ ANIM_RUN_4=ALL 0,1;LEG_REST_RIGHT 0,1;FOOT_RIGHT 0,1;LEG_REST_LEFT 0,-1;FOOT_LEF ANIM_IDLE=DELAY 2;ROW 1;SKELETON SKELETON_STAND ANIM_IDLE_1= ! ANIM_IDLE_1 will not make any transformation -ANIM_IDLE_2=UPPER_TORSO 0,-1;HEAD 0,-1;HAIR 0,-1;HELD_ITEM 0,-1;ARM_REST_LEFT 0,-1;HAND_REST_LEFT 0,-1;ARM_REST_RIGHT 0,-1;HAND_REST_RIGHT 0,-1;HAIR_FORE 0,-1;HEADGEAR 0,-1 +ANIM_IDLE_2=UPPER_TORSO 0,-1;HEAD 0,-1;HAIR 0,-1;HELD_ITEM 0,-1;ARM_REST_LEFT 0,-1;ARM_REST_RIGHT 0,-1;HAIR_FORE 0,-1;HEADGEAR 0,-1 +! HAND_REST is deliberately left out -- it's bit unsettling to see held item keeps moving diff --git a/src/net/torvald/terrarum/AppLoader.java b/src/net/torvald/terrarum/AppLoader.java index 60817297b..fd25f25bd 100644 --- a/src/net/torvald/terrarum/AppLoader.java +++ b/src/net/torvald/terrarum/AppLoader.java @@ -392,7 +392,7 @@ public class AppLoader implements ApplicationListener { TextureRegionPack.Companion.setGlobalFlipY(true); fontGame = new GameFontBase("assets/graphics/fonts/terrarum-sans-bitmap", false, true, - Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest, false, 128, false + Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest, false, 256, false ); audioDevice = Gdx.audio.newAudioDevice(48000, false);