new fixture: table

This commit is contained in:
minjaesong
2024-03-03 17:06:10 +09:00
parent 34415f720d
commit 91798436cb
13 changed files with 204 additions and 2 deletions

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@@ -37,7 +37,7 @@ class FixtureStorageChest : FixtureBase {
actorValue[AVKey.BASEMASS] = MASS
printStackTrace(this)
// printStackTrace(this)
}
override fun reload() {

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@@ -0,0 +1,89 @@
package net.torvald.terrarum.modulebasegame.gameactors
import net.torvald.terrarum.TerrarumAppConfiguration
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.gameitems.FixtureItemBase
import net.torvald.terrarum.modulebasegame.ui.UIStorageChest
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2024-03-03.
*/
class FixtureTable : FixtureBase {
constructor() : super(
BlockBox(BlockBox.ALLOW_MOVE_DOWN, 2, 2),
nameFun = { Lang["ITEM_TABLE_OAK"] }
) {
val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/table_1.tga")
setHitboxDimension(2*TILE_SIZE, 2*TILE_SIZE, 0, 0)
makeNewSprite(TextureRegionPack(itemImage.texture, 32, 33)).let {
it.setRowsAndFrames(1,1)
}
actorValue[AVKey.BASEMASS] = 20.0
}
}
/**
* Created by minjaesong on 2024-03-03.
*/
class FixtureTableEbony : FixtureBase {
constructor() : super(
BlockBox(BlockBox.ALLOW_MOVE_DOWN, 2, 2),
nameFun = { Lang["ITEM_TABLE_EBONY"] }
) {
val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/table_2.tga")
setHitboxDimension(2*TILE_SIZE, 2*TILE_SIZE, 0, 0)
makeNewSprite(TextureRegionPack(itemImage.texture, 32, 33)).let {
it.setRowsAndFrames(1,1)
}
actorValue[AVKey.BASEMASS] = 20.0
}
}
/**
* Created by minjaesong on 2024-03-03.
*/
class FixtureTableBirch : FixtureBase {
constructor() : super(
BlockBox(BlockBox.ALLOW_MOVE_DOWN, 2, 2),
nameFun = { Lang["ITEM_TABLE_BIRCH"] }
) {
val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/table_3.tga")
setHitboxDimension(2*TILE_SIZE, 2*TILE_SIZE, 0, 0)
makeNewSprite(TextureRegionPack(itemImage.texture, 32, 33)).let {
it.setRowsAndFrames(1,1)
}
actorValue[AVKey.BASEMASS] = 20.0
}
}
/**
* Created by minjaesong on 2024-03-03.
*/
class FixtureTableRosewood : FixtureBase {
constructor() : super(
BlockBox(BlockBox.ALLOW_MOVE_DOWN, 2, 2),
nameFun = { Lang["ITEM_TABLE_ROSEWOOD"] }
) {
val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/table_4.tga")
setHitboxDimension(2*TILE_SIZE, 2*TILE_SIZE, 0, 0)
makeNewSprite(TextureRegionPack(itemImage.texture, 32, 33)).let {
it.setRowsAndFrames(1,1)
}
actorValue[AVKey.BASEMASS] = 20.0
}
}

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@@ -0,0 +1,60 @@
package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.gameitems.ItemID
/**
* Created by minjaesong on 2024-03-03.
*/
class ItemTable(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureTable") {
override var dynamicID: ItemID = originalID
override var baseMass = 20.0
override val canBeDynamic = false
override val materialId = "WOOD"
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_1.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TABLE_OAK"
}
/**
* Created by minjaesong on 2024-03-03.
*/
class ItemTableEbony(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureTableEbony") {
override var dynamicID: ItemID = originalID
override var baseMass = 20.0
override val canBeDynamic = false
override val materialId = "WOOD"
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_2.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TABLE_EBONY"
}
/**
* Created by minjaesong on 2024-03-03.
*/
class ItemTableBirch(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureTableBirch") {
override var dynamicID: ItemID = originalID
override var baseMass = 20.0
override val canBeDynamic = false
override val materialId = "WOOD"
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_3.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TABLE_BIRCH"
}
/**
* Created by minjaesong on 2024-03-03.
*/
class ItemTableRosewood(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureTableRosewood") {
override var dynamicID: ItemID = originalID
override var baseMass = 20.0
override val canBeDynamic = false
override val materialId = "WOOD"
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/table_4.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TABLE_ROSEWOOD"
}