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read sound effects from RAM
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@@ -267,6 +267,7 @@ object PickaxeCore {
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private val soundCue = MusicContainer(
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"pickaxe_sound_cue",
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ModMgr.getFile("basegame", "audio/effects/accessibility/pickaxe_valuable.ogg"),
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toRAM = true
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).also {
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App.disposables.add(it)
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}
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