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https://github.com/curioustorvald/Terrarum.git
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bringing back onscreen debug info
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@@ -460,11 +460,6 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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}
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//Gdx.graphics.setTitle(getCanonicalTitle())
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// ASYNCHRONOUS UPDATE AND RENDER //
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@@ -568,6 +563,8 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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private fun renderGame() {
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Gdx.graphics.setTitle(getCanonicalTitle())
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IngameRenderer.invoke(
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world as GameWorldExtension,
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actorsRenderBehind,
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