confirmation added for exit game and return to main menu

This commit is contained in:
minjaesong
2021-09-13 00:14:48 +09:00
parent 39714153cf
commit 921d47c465
3 changed files with 108 additions and 12 deletions

View File

@@ -57,6 +57,8 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
abstract val width: Int
abstract val height: Int
private val mouseButton = App.getConfigInt("config_mouseprimary")
/** This variable is NOT updated on its own.
* ```
* val posXDelta = posX - oldPosX
@@ -88,9 +90,20 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
get() = relativeMouseX in 0..width - 1 && relativeMouseY in 0..height - 1
/** If mouse is hovering over it and mouse is down */
open val mousePushed: Boolean
get() = mouseUp && Gdx.input.isButtonPressed(App.getConfigInt("config_mouseprimary"))
get() = mouseUp && Gdx.input.isButtonPressed(mouseButton)
/** If mouse is just pushed */
open val mouseJustPushed: Boolean
get() {
if (mouseUp && !mouseLatched && Gdx.input.isButtonJustPressed(mouseButton)) {
mouseLatched = true
return true
}
return false
}
private var mouseLatched = false
/** UI to call (show up) while mouse is up */
open val mouseOverCall: UICanvas? = null
@@ -139,6 +152,8 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
if (mouseOverCall?.isVisible ?: false) {
mouseOverCall?.setAsClose()
}
mouseLatched = false
}
}
}

View File

@@ -3,9 +3,11 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.*
import net.torvald.terrarum.BlendMode
import net.torvald.terrarum.Second
import net.torvald.terrarum.fillRect
import net.torvald.terrarum.toInt
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import kotlin.math.roundToInt
/**
* Created by minjaesong on 2017-03-13.
@@ -186,7 +188,7 @@ class UIItemTextButtonList(
btn.update(delta)
if (btn.mousePushed && index != selectedIndex) {
if (btn.mouseJustPushed && index != selectedIndex) {
val oldIndex = selectedIndex
if (kinematic) {