From 93854c92a26038471c8fa215e31a203be2daf525 Mon Sep 17 00:00:00 2001 From: minjaesong Date: Wed, 7 Jul 2021 22:35:37 +0900 Subject: [PATCH] adjusting the shape of bodyparts so that they look more natural when walk animation is set --- assets/mods/basegame/sprites/taimu.properties | 16 ++++++++-------- .../mods/basegame/sprites/taimu_glow.properties | 16 ++++++++-------- .../test_werebeast/taimu_leg_rest_left.tga | 4 ++-- .../test_werebeast/taimu_leg_rest_right.tga | 4 ++-- .../sprites/test_werebeast/taimu_torso_0.tga | 4 ++-- .../sprites/test_werebeast/taimu_torso_1.tga | 4 ++-- .../sprites/npc_template_humanoid_savage.kra | 4 ++-- 7 files changed, 26 insertions(+), 26 deletions(-) diff --git a/assets/mods/basegame/sprites/taimu.properties b/assets/mods/basegame/sprites/taimu.properties index a1b48abc9..eacc02c06 100644 --- a/assets/mods/basegame/sprites/taimu.properties +++ b/assets/mods/basegame/sprites/taimu.properties @@ -18,19 +18,19 @@ CONFIG=SIZE 64,98;ORIGINX 40 SKELETON_STAND=HEADGEAR 0,32;\ ARM_REST_LEFT -8,49;HELD_ITEM -6,11;\ HEAD 2,83;\ - LEG_REST_RIGHT -4,21;\ - LEG_REST_LEFT 7,21;\ - TORSO_0 0,57;\ - TORSO_1 0,57;\ + TORSO_0 0,55;\ + TORSO_1 0,55;\ + LEG_REST_RIGHT -4,22;\ + LEG_REST_LEFT 7,22;\ ARM_REST_RIGHT 11,51;\ TAIL_0 -11,27 # skeleton_stand is used for testing purpose ANIM_RUN=DELAY 0.3;ROW 2;SKELETON SKELETON_STAND -ANIM_RUN_1=LEG_REST_RIGHT 2,2;LEG_REST_LEFT -2,0;TAIL_0 -1,0 -ANIM_RUN_2=ALL 0,2;LEG_REST_RIGHT 0,-2;LEG_REST_LEFT 0,2;TAIL_0 1,0 -ANIM_RUN_3=LEG_REST_RIGHT -2,0;LEG_REST_LEFT 2,2;TAIL_0 1,0 -ANIM_RUN_4=ALL 0,2;LEG_REST_RIGHT 0,2;LEG_REST_LEFT 0,-2;TAIL_0 -1,0 +ANIM_RUN_1=LEG_REST_RIGHT 2,2;LEG_REST_LEFT -2,0;TAIL_0 1,0 +ANIM_RUN_2=ALL 0,2;LEG_REST_RIGHT 0,-2;LEG_REST_LEFT 0,2;TAIL_0 -1,0 +ANIM_RUN_3=LEG_REST_RIGHT -2,0;LEG_REST_LEFT 2,2;TAIL_0 -1,0 +ANIM_RUN_4=ALL 0,2;LEG_REST_RIGHT 0,2;LEG_REST_LEFT 0,-2;TAIL_0 1,0 ANIM_IDLE=DELAY 2;ROW 1;SKELETON SKELETON_STAND ANIM_IDLE_1=TORSO_1 0,-999;HEAD 0,-1 diff --git a/assets/mods/basegame/sprites/taimu_glow.properties b/assets/mods/basegame/sprites/taimu_glow.properties index a1b48abc9..eacc02c06 100644 --- a/assets/mods/basegame/sprites/taimu_glow.properties +++ b/assets/mods/basegame/sprites/taimu_glow.properties @@ -18,19 +18,19 @@ CONFIG=SIZE 64,98;ORIGINX 40 SKELETON_STAND=HEADGEAR 0,32;\ ARM_REST_LEFT -8,49;HELD_ITEM -6,11;\ HEAD 2,83;\ - LEG_REST_RIGHT -4,21;\ - LEG_REST_LEFT 7,21;\ - TORSO_0 0,57;\ - TORSO_1 0,57;\ + TORSO_0 0,55;\ + TORSO_1 0,55;\ + LEG_REST_RIGHT -4,22;\ + LEG_REST_LEFT 7,22;\ ARM_REST_RIGHT 11,51;\ TAIL_0 -11,27 # skeleton_stand is used for testing purpose ANIM_RUN=DELAY 0.3;ROW 2;SKELETON SKELETON_STAND -ANIM_RUN_1=LEG_REST_RIGHT 2,2;LEG_REST_LEFT -2,0;TAIL_0 -1,0 -ANIM_RUN_2=ALL 0,2;LEG_REST_RIGHT 0,-2;LEG_REST_LEFT 0,2;TAIL_0 1,0 -ANIM_RUN_3=LEG_REST_RIGHT -2,0;LEG_REST_LEFT 2,2;TAIL_0 1,0 -ANIM_RUN_4=ALL 0,2;LEG_REST_RIGHT 0,2;LEG_REST_LEFT 0,-2;TAIL_0 -1,0 +ANIM_RUN_1=LEG_REST_RIGHT 2,2;LEG_REST_LEFT -2,0;TAIL_0 1,0 +ANIM_RUN_2=ALL 0,2;LEG_REST_RIGHT 0,-2;LEG_REST_LEFT 0,2;TAIL_0 -1,0 +ANIM_RUN_3=LEG_REST_RIGHT -2,0;LEG_REST_LEFT 2,2;TAIL_0 -1,0 +ANIM_RUN_4=ALL 0,2;LEG_REST_RIGHT 0,2;LEG_REST_LEFT 0,-2;TAIL_0 1,0 ANIM_IDLE=DELAY 2;ROW 1;SKELETON SKELETON_STAND ANIM_IDLE_1=TORSO_1 0,-999;HEAD 0,-1 diff --git a/assets/mods/basegame/sprites/test_werebeast/taimu_leg_rest_left.tga b/assets/mods/basegame/sprites/test_werebeast/taimu_leg_rest_left.tga index 363d70689..4a3b4368b 100644 --- a/assets/mods/basegame/sprites/test_werebeast/taimu_leg_rest_left.tga +++ b/assets/mods/basegame/sprites/test_werebeast/taimu_leg_rest_left.tga @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:fb40e0151540415faac1df97092135005b0099be14ac84b0d066b6c130b80ae9 -size 2598 +oid sha256:ff3e35e4aa7aaf4a1405dcb9f09235a902692734aab85e48fe3c04bc940880bb +size 2778 diff --git a/assets/mods/basegame/sprites/test_werebeast/taimu_leg_rest_right.tga b/assets/mods/basegame/sprites/test_werebeast/taimu_leg_rest_right.tga index 45f3a446a..6adeda6d2 100644 --- a/assets/mods/basegame/sprites/test_werebeast/taimu_leg_rest_right.tga +++ b/assets/mods/basegame/sprites/test_werebeast/taimu_leg_rest_right.tga @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:39224e82ad4113135bada9dc61590f05e1a0e86735cf968801246b57b230b691 -size 2770 +oid sha256:d9cb451877d4cfd7b624c9eb3cd05b32633734e59dfca503f12e5c2e517be7a2 +size 2778 diff --git a/assets/mods/basegame/sprites/test_werebeast/taimu_torso_0.tga b/assets/mods/basegame/sprites/test_werebeast/taimu_torso_0.tga index 2d3db5bfe..a18ebfad4 100644 --- a/assets/mods/basegame/sprites/test_werebeast/taimu_torso_0.tga +++ b/assets/mods/basegame/sprites/test_werebeast/taimu_torso_0.tga @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7327a322aa9dc078f21b74b8e20e174c421320bce5fa67a8bb75248c7e03dc20 -size 3846 +oid sha256:46a1e539dbaca72f74f0b3b6e62455cb1e7b6325054607f1d5f9f2807dbb72b9 +size 4310 diff --git a/assets/mods/basegame/sprites/test_werebeast/taimu_torso_1.tga b/assets/mods/basegame/sprites/test_werebeast/taimu_torso_1.tga index 32054c72b..95414a7ca 100644 --- a/assets/mods/basegame/sprites/test_werebeast/taimu_torso_1.tga +++ b/assets/mods/basegame/sprites/test_werebeast/taimu_torso_1.tga @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7e7ccb5b18abe665e8f692e2961e31e8f040fda98baeb9cd84e9a7ebecd52b7c -size 3846 +oid sha256:26f07dbe9e579867b2cc214a63f8c59747862256618a6fa4a6abbfd7a6f4ea26 +size 4310 diff --git a/work_files/graphics/sprites/npc_template_humanoid_savage.kra b/work_files/graphics/sprites/npc_template_humanoid_savage.kra index b7eece8e1..c166984c7 100644 --- a/work_files/graphics/sprites/npc_template_humanoid_savage.kra +++ b/work_files/graphics/sprites/npc_template_humanoid_savage.kra @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8a656a96c8e2473acc21a676aa6a14bdfb44a8f9d0a964b619338d4858091560 -size 309070 +oid sha256:7ce2bc486eaed1c2f36989ed25c588cd15bba57ba1ae632fc1735d40a4bee2c8 +size 314194