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visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
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@@ -45,7 +45,7 @@ object WriteMeta {
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// define Strings to be hashed
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val props = arrayOf(
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TilePropCSV.text
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TilePropCSV()
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//, (item, mat, ...)
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)
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