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visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
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@@ -7,7 +7,7 @@ import java.util.*
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* Created by minjaesong on 16-05-25.
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*/
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object ThreadPool {
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val POOL_SIZE = Terrarum.CORES + 1
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val POOL_SIZE = Terrarum.THREADS + 1
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private val pool: Array<Thread?> = Array(POOL_SIZE, { null })
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