visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property

Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d
Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
This commit is contained in:
Song Minjae
2016-12-23 20:49:29 +09:00
parent 106afb4f49
commit 944c71d691
22 changed files with 712 additions and 88 deletions

View File

@@ -7,7 +7,7 @@ import java.util.*
* Created by minjaesong on 16-05-25.
*/
object ThreadPool {
val POOL_SIZE = Terrarum.CORES + 1
val POOL_SIZE = Terrarum.THREADS + 1
private val pool: Array<Thread?> = Array(POOL_SIZE, { null })