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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 04:24:05 +09:00
visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
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@@ -29,7 +29,7 @@ object TileCodex {
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try {
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// todo verify CSV using pre-calculated SHA256 hash
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val records = CSVFetcher.readFromString(TilePropCSV.text)
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val records = CSVFetcher.readFromString(TilePropCSV())
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println("[TileCodex] Building tile properties table")
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@@ -4,7 +4,7 @@ package net.torvald.terrarum.tileproperties
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* Created by minjaesong on 16-09-11.
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*/
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object TilePropCSV {
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const val text = """
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operator fun invoke() = """
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"id";"dmg";"name" ; "opacity";"strength";"dsty";"mate";"fluid";"solid";"wall"; "lumcolor";"drop";"ddmg";"fall";"dlfn";"friction"
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"0"; "0";"TILE_AIR" ; "8396808"; "0"; "1";"null"; "0"; "0"; "0"; "0"; "0"; "0"; "0"; "0";"4"
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"1"; "0";"TILE_STONE" ; "33587232"; "25";"2400";"rock"; "0"; "1"; "1"; "0"; "1"; "0"; "0"; "0";"16"
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