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briefy showing item name to the quickslot when the selection has changed
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@@ -76,7 +76,7 @@ class ItemWearableWorldRadar(originalID: String) : GameItem(originalID) {
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}
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override fun effectWhenEquipped(actor: ActorWithBody, delta: Float) {
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) {
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(Terrarum.ingame!! as TerrarumIngame).wearableDeviceUI = ui
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}
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