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briefy showing item name to the quickslot when the selection has changed
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@@ -98,7 +98,7 @@ class EntryPoint : ModuleEntryPoint() {
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return BlockBase.blockStartPrimaryUse(actor, this, dynamicID, delta)
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}
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override fun effectWhenEquipped(actor: ActorWithBody, delta: Float) {
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) {
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BlockBase.blockEffectWhenEquipped(actor, delta)
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}
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}
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