briefy showing item name to the quickslot when the selection has changed

This commit is contained in:
minjaesong
2022-01-10 16:19:56 +09:00
parent 48f62e11bf
commit 946f75183c
15 changed files with 125 additions and 42 deletions

View File

@@ -31,7 +31,7 @@ open class FixtureItemBase(originalID: ItemID, val makeFixture: () -> FixtureBas
get() = CommonResourcePool.getAsTextureRegion("itemplaceholder_32")
override var baseToolSize: Double? = baseMass
override fun effectWhenEquipped(actor: ActorWithBody, delta: Float) {
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) {
(INGAME as TerrarumIngame).blockMarkingActor.let {
it.setGhost(ghostItem)
it.isVisible = true