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briefy showing item name to the quickslot when the selection has changed
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@@ -49,7 +49,7 @@ class WireCutterAll(originalID: ItemID) : GameItem(originalID) {
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true
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}
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override fun effectWhenEquipped(actor: ActorWithBody, delta: Float) {
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) {
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(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = "wire_render_all"
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}
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