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https://github.com/curioustorvald/Terrarum.git
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better console command parsing (now you can use quots), font support for Latin Extension A, now you can draw Runics also
Former-commit-id: 76aef3e704f171e23d6f0a6f78b051717e0f3212 Former-commit-id: 03373859fb5d858afbf4e92528dceb2dc118c763
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@@ -13,24 +13,36 @@ public class GameFontBlack extends GameFontBase {
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hangulSheet = new SpriteSheet(
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"./res/graphics/fonts/han_atlas_black.png"
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, W_CJK
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, H_CJK
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, W_CJK, H_CJK
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);
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asciiSheet = new SpriteSheet(
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"./res/graphics/fonts/ascii_majuscule_black.png"
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, W_EM
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, H
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, W_LATIN_WIDE, H
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);
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asciiSheetEF = new SpriteSheet(
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"./res/graphics/fonts/ascii_special_ef_black.png"
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, W_EF
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, H
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, W_LATIN_NARROW, H
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);
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runicSheet = new SpriteSheet(
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"./res/graphics/fonts/futhark_black.png"
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, W_LATIN_WIDE, H
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);
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extASheet = new SpriteSheet(
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"./res/graphics/fonts/LatinExtA_majuscule_black.png"
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, W_LATIN_WIDE, H
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);
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extASheetEF = new SpriteSheet(
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"./res/graphics/fonts/LatinExtA_ef_black.png"
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, W_LATIN_NARROW, H
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);
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SpriteSheet[] shk = {
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asciiSheet
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, asciiSheetEF
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, hangulSheet
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, runicSheet
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, extASheet
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, extASheetEF
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};
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sheetKey = shk;
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}
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