moved essential resources out of the assets directory and into the jar

This commit is contained in:
minjaesong
2022-01-28 10:30:08 +09:00
parent e3b82ae5b6
commit 956c9d44e1
61 changed files with 72 additions and 142 deletions

9
src/shaders/aonly.frag Normal file
View File

@@ -0,0 +1,9 @@
varying vec4 v_color;
varying vec2 v_texCoords;
uniform sampler2D u_texture;
vec2 boolean = vec2(0.0, 1.0);
void main(void) {
gl_FragColor = texture2D(u_texture, v_texCoords).aaaa * boolean.yyyx + boolean.xxxy;
}