moved essential resources out of the assets directory and into the jar

This commit is contained in:
minjaesong
2022-01-28 10:30:08 +09:00
parent e3b82ae5b6
commit 956c9d44e1
61 changed files with 72 additions and 142 deletions

View File

@@ -0,0 +1,13 @@
varying vec4 v_color;
varying vec2 v_texCoords;
uniform sampler2D u_texture;
vec2 boolean = vec2(0.0, 1.0);
vec4 desaturate = vec4(0.2126, 0.7152, 0.0722, 0.0);
void main(void) {
vec4 incolour = texture2D(u_texture, v_texCoords);
float lum = dot(incolour * desaturate, boolean.yyyx) * 0.5 + 0.5;
gl_FragColor = v_color * (vec4(lum) * boolean.yyyx + incolour * boolean.xxxy);
}