fucked up while making ActorValue delegated – not applicable; can't have default value

making commits for files to keep so that I can discard changes
This commit is contained in:
minjaesong
2017-05-07 18:39:26 +09:00
parent 14dfb5c963
commit 959873413d
8 changed files with 53 additions and 52 deletions

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@@ -142,7 +142,7 @@ class StateInGame : BasicGameState() {
// test actor
addNewActor(PlayerBuilderCynthia())
//addNewActor(PlayerBuilderCynthia())