weponmeleecore

This commit is contained in:
minjaesong
2019-03-19 13:32:51 +09:00
parent 57ebbcb421
commit 968a1a0888
7 changed files with 49 additions and 6 deletions

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@@ -48,7 +48,7 @@ abstract class GameItem : Comparable<GameItem>, Cloneable {
var nameColour = Color.WHITE
/** In kg */
/** In kg. Weapon with different material must have different mass. In this case, you MUST use IRON as a reference (or default) material. */
abstract var baseMass: Double
/** In kg */