mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-09 18:14:06 +09:00
y-down blocking work (can jump down to hit the ground but not the ceiling)
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@@ -8,6 +8,7 @@ import net.torvald.terrarum.worlddrawer.FeaturesDrawer
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.blendNormal
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import net.torvald.terrarum.blendScreen
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import net.torvald.terrarum.gameactors.ActorWithPhysics
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import net.torvald.terrarum.worlddrawer.WorldCamera
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import org.newdawn.slick.Color
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import org.newdawn.slick.GameContainer
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@@ -43,14 +44,14 @@ class BasicDebugInfoWindow : UICanvas {
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}
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override fun update(gc: GameContainer, delta: Int) {
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val player = Terrarum.ingame!!.player
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val hitbox = player?.hitbox
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val player = Terrarum.ingame!!.player!!
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val hitbox = player.hitbox
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xdelta = hitbox?.pointedX ?: 0 - prevPlayerX
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ydelta = hitbox?.pointedY ?: 0 - prevPlayerY
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xdelta = hitbox.pointedX - prevPlayerX
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ydelta = hitbox.pointedY - prevPlayerY
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prevPlayerX = hitbox?.pointedX ?: 0.0
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prevPlayerY = hitbox?.pointedY ?: 0.0
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prevPlayerX = hitbox.pointedX
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prevPlayerY = hitbox.pointedY
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}
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override fun render(gc: GameContainer, g: Graphics) {
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@@ -85,8 +86,8 @@ class BasicDebugInfoWindow : UICanvas {
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+ (hitbox?.endPointY?.div(FeaturesDrawer.TILE_SIZE))?.toInt().toString()
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+ ")")
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printLine(g, 3, "veloX reported $ccG${player?.moveDelta?.x}")
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printLine(g, 4, "veloY reported $ccG${player?.moveDelta?.y}")
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printLine(g, 3, "veloX reported $ccG${player?.externalForce?.x} ${player?.controllerMoveDelta?.x}")
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printLine(g, 4, "veloY reported $ccG${player?.externalForce?.y} ${player?.controllerMoveDelta?.y}")
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printLineColumn(g, 2, 3, "veloX measured $ccG${xdelta}")
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printLineColumn(g, 2, 4, "veloY measured $ccG${ydelta}")
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@@ -98,10 +99,14 @@ class BasicDebugInfoWindow : UICanvas {
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if (player != null) {
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printLine(g, 7,
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"walled ${if (player.walledLeft) "$ccR" else "$ccG"}L" +
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"${if (player.walledTop) "$ccR" else "$ccG"}${0x1E.toChar()}" +
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"${if (player.walledBottom) "$ccR" else "$ccG"}${0x1F.toChar()}" +
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"${if (player.walledRight) "$ccR" else "$ccG"}R"
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)
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}
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//printLine(g, 7, "jump $ccG${player.jumpAcc}")
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val lightVal: String
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