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trying to optimise the rendering, this is BEFORE job
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@@ -26,7 +26,7 @@ class EntryPoint : ModuleEntryPoint() {
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// load customised item loader //
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/////////////////////////////////
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println("[ItemCodex] recording item ID ")
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println("[ModuleBaseGame.EntryPoint] recording item ID ")
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// blocks.csvs are loaded by ModMgr beforehand
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// block items (blocks and walls are the same thing basically)
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