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mod support design wip
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28
assets/modules/basegame/religionspheres.csv
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28
assets/modules/basegame/religionspheres.csv
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# An adjacency matrix of religion sphere relationship
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# 0: neutral, 1: amicable (welcoming), -1: hostile (will not barter, like 'unassigned' neutral)
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# -2: enemy (this is the holy war! WAAAGH!!)
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# Put some ideas here:
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# ABSTRACT (ideologies, philosophies, etc.) #
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# war: WAAAGH!!
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# randomness: All hail the Random Number God!
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# strength: tranees; disciplinants
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# brute: mostly "brute" wild mobs, or spheres that is fond of brute-ness
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# TANGIBLE (certain creatures, (gem)stones, metals) #
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# steels: dwarven1
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# stones: dwarven2
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# octocat: a chimera creature of octopus and cat. put that to the gitchen!
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"↓from to→";"strength";"harmony";"war";"randomness";"wealth";"brute";"helix"
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"strength" ; "1"; "1"; "0"; "0"; "0"; "0"; "0"
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"harmony" ; "0"; "1"; "-1"; "0"; "0"; "0"; "0"
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"war" ; "-2"; "-2"; "1"; "-2"; "-2"; "-2"; "0"
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"randomness"; "0"; "0"; "0"; "1"; "0"; "0"; "0"
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"wealth" ;
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"brute" ; "0"; "0"; "-1"; "0"; "0"; "-1"; "0"
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"helix" ;
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