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reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
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@@ -135,7 +135,7 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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})
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cameraPlayer = object : HumanoidNPC(demoWorld, cameraAI, GameDate(1, 1), usePhysics = false, forceAssignRefID = Player.PLAYER_REF_ID) {
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cameraPlayer = object : HumanoidNPC(demoWorld, cameraAI, born = 0, usePhysics = false, forceAssignRefID = Player.PLAYER_REF_ID) {
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init {
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setHitboxDimension(2, 2, 0, 0)
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hitbox.setPosition(
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