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btex using xml wip
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assets/mods/basegame/books/examination.btex
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60
assets/mods/basegame/books/examination.btex
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\usestyle{examination}
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\begin{blocklut}
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\0\{basegame:0}
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\1\{basegame:32}
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\100\{wall@basegame:32}
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\end{blocklut}
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\begin{examination}
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\section{Introduction}
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\begin{tiles}{5x4}
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\terr{
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0,1,1,1,0,
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1,0,0,0,1,
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1,0,0,0,1,
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0,1,1,1,0
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}
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\wall{
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0,1,1,1,0,
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1,1,1,1,1,
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1,1,1,1,1,
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0,1,1,1,0
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}
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\end{tiles}
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This is the first page of the Examination.
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Examination is a way to instruct the player certain gameplay concepts.
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The system is popularised by the Minecraft Mod called ``Create'', of which it was called Pondering.
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Terrarum borrows the concept and implements it using its own language.
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\section{Language}
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\begin{tiles}{5x4}
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\terr{
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0,1,1,1,0,
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1,0,1,0,1,
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1,0,1,0,1,
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0,1,1,1,0
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}
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\wall{
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0,1,1,1,0,
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1,1,1,1,1,
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1,1,1,1,1,
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0,1,1,1,0
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}
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\end{tiles}
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Examination relies on the script written in \BTeX.
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\BTeX\ is a \TeX-inspired language to write texts to be displayed onto the game, one example being a book.
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Examination is a special format of the "book" that operates on the same book system.
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\end{examination}
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