trying to load a world

This commit is contained in:
minjaesong
2021-08-25 15:18:05 +09:00
parent 8499746ad0
commit 9a8bd8d6ec
19 changed files with 164 additions and 167 deletions

View File

@@ -12,8 +12,8 @@ import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.gameactors.*
import net.torvald.terrarum.gameitem.ItemID
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.gameworld.WorldTime
import net.torvald.terrarum.modulebasegame.ui.Notification
import net.torvald.terrarum.modulebasegame.ui.UIBuildingMakerBlockChooser
@@ -66,7 +66,7 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
private val timeNow = System.currentTimeMillis() / 1000
val gameWorld = GameWorldExtension(1, 1024, 256, timeNow, timeNow, 0)
val gameWorld = GameWorld(1, 1024, 256, timeNow, timeNow, 0)
init {
// ghetto world for building

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@@ -28,8 +28,8 @@ import net.torvald.terrarum.gameactors.WireActor
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.modulebasegame.gameactors.*
import net.torvald.terrarum.modulebasegame.gameactors.physicssolver.CollisionSolver
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.gameworld.WorldSimulator
import net.torvald.terrarum.modulebasegame.gameworld.GameEconomy
import net.torvald.terrarum.modulebasegame.ui.*
import net.torvald.terrarum.weather.WeatherMixer
import net.torvald.terrarum.modulebasegame.worldgenerator.RoguelikeRandomiser
@@ -209,7 +209,6 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
lateinit var gameLoadMode: GameLoadMode
lateinit var gameLoadInfoPayload: Any
lateinit var gameworld: GameWorldExtension
lateinit var theRealGamer: IngamePlayer
// get() = actorGamer as IngamePlayer
@@ -229,14 +228,14 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
GameLoadMode.LOAD_FROM -> enterLoadFromSave(gameLoadInfoPayload as GameSaveData)
}
IngameRenderer.setRenderedWorld(gameworld)
IngameRenderer.setRenderedWorld(world)
super.show() // gameInitialised = true
}
data class GameSaveData(
val world: GameWorldExtension,
val world: GameWorld,
val historicalFigureIDBucket: ArrayList<Int>,
val realGamePlayer: IngamePlayer,
val rogueS0: Long,
@@ -270,18 +269,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
printdbg(this, "loaded successfully.")
}
else {
AppLoader.getLoadScreen().addMessage("Loading world from save")
gameworld = gameSaveData.world
world = gameworld
historicalFigureIDBucket = gameSaveData.historicalFigureIDBucket
setTheRealGamerFirstTime(gameSaveData.realGamePlayer)
// set the randomisers right
RoguelikeRandomiser.loadFromSave(gameSaveData.rogueS0, gameSaveData.rogueS1)
WeatherMixer.loadFromSave(gameSaveData.weatherS0, gameSaveData.weatherS1)
TODO()
}
}
@@ -302,9 +290,9 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
// init map as chosen size
val timeNow = System.currentTimeMillis() / 1000
gameworld = GameWorldExtension(1, worldParams.width, worldParams.height, timeNow, timeNow, 0) // new game, so the creation time is right now
gameworldIndices.add(gameworld.worldIndex)
world = gameworld
world = GameWorld(1, worldParams.width, worldParams.height, timeNow, timeNow, 0) // new game, so the creation time is right now
gameworldIndices.add(world.worldIndex)
world.extraFields["basegame.economy"] = GameEconomy()
// generate terrain for the map
//WorldGenerator.attachMap(world)
@@ -558,7 +546,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
* Ingame (world) related updates; UI update must go to renderGame()
*/
protected fun updateGame(delta: Float) {
val world = this.world as GameWorldExtension
val world = this.world
worldWidth = world.width.toDouble() * TILE_SIZE
particlesActive = 0
@@ -652,7 +640,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
private fun renderGame() {
Gdx.graphics.setTitle(getCanonicalTitle())
WorldCamera.update(gameworld, actorNowPlaying)
WorldCamera.update(world, actorNowPlaying)
measureDebugTime("Ingame.FilterVisibleActors") {
filterVisibleActors()

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@@ -37,22 +37,26 @@ object ExportMeta : ConsoleCommand {
object ExportWorld : ConsoleCommand {
override fun execute(args: Array<String>) {
try {
val world = Terrarum.ingame!!.world
val str = WriteWorld(Terrarum.ingame!! as TerrarumIngame).invoke()
val writer = java.io.FileWriter(AppLoader.defaultDir + "/Exports/world${world.worldIndex}.json", false)
writer.write(str)
writer.close()
Echo("Exportworld: exported to world${world.worldIndex}.json")
if (args.size == 2) {
try {
val str = WriteWorld(Terrarum.ingame!! as TerrarumIngame).invoke()
val writer = java.io.FileWriter(AppLoader.defaultDir + "/Exports/${args[1]}", false)
writer.write(str)
writer.close()
Echo("Exportworld: exported to ${args[1]}")
}
catch (e: IOException) {
Echo("Exportworld: IOException raised.")
e.printStackTrace()
}
}
catch (e: IOException) {
Echo("Exportworld: IOException raised.")
e.printStackTrace()
else {
ImportWorld.printUsage()
}
}
override fun printUsage() {
Echo("Usage: Exportworld")
Echo("Usage: Exportworld filename.json")
}
}

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@@ -3,7 +3,6 @@ package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
/**
* Created by minjaesong on 2016-03-20.
@@ -11,7 +10,7 @@ import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
internal object GetTime : ConsoleCommand {
override fun execute(args: Array<String>) {
val worldTime = (Terrarum.ingame!!.world as GameWorldExtension).worldTime
val worldTime = (Terrarum.ingame!!.world).worldTime
Echo(worldTime.getFormattedTime())
}

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@@ -1,10 +1,7 @@
package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import java.io.File
/**

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@@ -0,0 +1,36 @@
package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.serialise.ReadWorld
import net.torvald.terrarum.serialise.WriteMeta
import java.io.IOException
/**
* Created by minjaesong on 2021-08-25.
*/
object ImportWorld : ConsoleCommand {
override fun execute(args: Array<String>) {
if (args.size == 2) {
try {
val reader = java.io.FileReader(AppLoader.defaultDir + "/Exports/${args[1]}")
ReadWorld(Terrarum.ingame!! as TerrarumIngame).invoke(reader)
Echo("Importworld: imported a world from ${args[1]}")
}
catch (e: IOException) {
Echo("Importworld: IOException raised.")
e.printStackTrace()
}
}
else {
printUsage()
}
}
override fun printUsage() {
Echo("Usage: Importworld filename.json")
}
}

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@@ -11,7 +11,7 @@ import net.torvald.terrarum.modulebasegame.TerrarumIngame
*/
internal object SetTime : ConsoleCommand {
override fun execute(args: Array<String>) {
val world = (Terrarum.ingame!! as TerrarumIngame).gameworld
val world = (Terrarum.ingame!! as TerrarumIngame).world
if (args.size == 2) {

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@@ -13,7 +13,7 @@ internal object SetTimeDelta : ConsoleCommand {
val HARD_LIMIT = 60
override fun execute(args: Array<String>) {
val world = (Terrarum.ingame!! as TerrarumIngame).gameworld
val world = (Terrarum.ingame!! as TerrarumIngame).world
if (args.size == 2) {

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@@ -11,7 +11,7 @@ import net.torvald.terrarum.modulebasegame.TerrarumIngame
object PlayerBuilder {
operator fun invoke(): Actor {
val world = (Terrarum.ingame!! as TerrarumIngame).gameworld
val world = (Terrarum.ingame!! as TerrarumIngame).world
val p: Actor = IngamePlayer("lol", "lol_glow", world.worldTime.TIME_T)
InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")

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@@ -1,48 +0,0 @@
package net.torvald.terrarum.modulebasegame.gameworld
import com.badlogic.gdx.utils.Json
import com.badlogic.gdx.utils.JsonWriter
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.gameworld.WorldTime
/**
* Created by minjaesong on 2018-07-03.
*/
class GameWorldExtension : GameWorld {
constructor(worldIndex: Int, width: Int, height: Int, creationTIME_T: Long, lastPlayTIME_T: Long, totalPlayTime: Int) : super(worldIndex, width, height, creationTIME_T, lastPlayTIME_T, totalPlayTime)
//internal constructor(worldIndex: Int, layerData: ReadLayerDataZip.LayerData, creationTIME_T: Long, lastPlayTIME_T: Long, totalPlayTime: Int) : super(worldIndex, layerData, creationTIME_T, lastPlayTIME_T, totalPlayTime)
var economy = GameEconomy()
internal set
// delegated properties //
/*val layerWall: MapLayer; get() = baseworld.layerWall
val layerTerrain: MapLayer; get() = baseworld.layerTerrain
val layerWire: MapLayer; get() = baseworld.layerWire
val layerWallLowBits: PairedMapLayer; get() = baseworld.layerWallLowBits
val layerTerrainLowBits: PairedMapLayer; get() = baseworld.layerTerrainLowBits
val layerHalfThermal: MapLayerHalfFloat; get() = baseworld.layerHalfThermal
var spawnX: Int; get() = baseworld.spawnX; set(v) { baseworld.spawnX = v }
var spawnY: Int; get() = baseworld.spawnY; set(v) { baseworld.spawnY = v }
val wallDamages: HashMap<BlockAddress, BlockDamage>; get() = baseworld.wallDamages
val terrainDamages: HashMap<BlockAddress, BlockDamage>; get() = baseworld.terrainDamages
var globalLight: Color; get() = baseworld.globalLight; set(v) { baseworld.globalLight = v }
var averageTemperature: Float; get() = baseworld.averageTemperature; set(v) { baseworld.averageTemperature = v }
var generatorSeed: Long; get() = baseworld.generatorSeed; set(v) { baseworld.generatorSeed = v }
val terrainArray: ByteArray; get() = baseworld.terrainArray
val wallArray: ByteArray; get() = baseworld.wallArray
val wireArray: ByteArray; get() = baseworld.wireArray
val damageDataArray: ByteArray; get() = baseworld.damageDataArray*/
init {
}
override fun getJsonFields(): List<String> {
return super.getJsonFields() + arrayListOf(
""""basegame.economy": ${Json(JsonWriter.OutputType.json).toJson(economy)}"""
)
}
}

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@@ -6,7 +6,6 @@ import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.*
import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.gameworld.WorldTime
import net.torvald.terrarum.modulebasegame.imagefont.WatchFont
import net.torvald.terrarum.ui.UICanvas
@@ -39,7 +38,7 @@ class UITierOneWatch() : UICanvas() {
//get() = if (ELon) lcdLitColELon else lcdLitColELoff
private val worldTime: WorldTime
get() = (Terrarum.ingame!!.world as GameWorldExtension).worldTime
get() = Terrarum.ingame!!.world.worldTime
override fun updateUI(delta: Float) {