fixed a NaN bug caused by a zero-width/height hitbox

Also inventory is widened to 10x7 of prev 9x7
This commit is contained in:
minjaesong
2018-11-06 04:02:33 +09:00
parent cb78f3dbab
commit 9b087f0ae5
14 changed files with 78 additions and 43 deletions

View File

@@ -110,10 +110,8 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
}
override fun render(delta: Float) {
Gdx.graphics.setTitle("${AppLoader.GAME_NAME} Building Maker" +
" — F: ${Gdx.graphics.framesPerSecond} (${Terrarum.TARGET_INTERNAL_FPS})" +
" — M: ${Terrarum.memInUse}M / ${Terrarum.memTotal}M / ${Terrarum.memXmx}M"
)
Gdx.graphics.setTitle(Ingame.getCanonicalTitle())
// ASYNCHRONOUS UPDATE AND RENDER //