mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-13 23:26:07 +09:00
hangul ime
This commit is contained in:
@@ -10,8 +10,8 @@ data class TerrarumKeyLayout(
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data class TerrarumInputMethod(
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val name: String,
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// (keycodes, shiftin, altgrin)
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val acceptChar: (IntArray, Boolean, Boolean) -> Pair<String, String>, // Pair<Display Char, Output Char if any>
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// (headkey, shiftin, altgrin)
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val acceptChar: (Int, Boolean, Boolean) -> Pair<String, String>, // Pair<Display Char, Output Char if any>
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val endCompose: () -> String,
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val reset: () -> Unit,
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val composing: () -> Boolean
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@@ -106,8 +106,8 @@ object IME {
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val name = jsval.getMember("n").asString()
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return TerrarumInputMethod(name, { it, shifted, alted ->
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val a = jsval.invokeMember("accept", context.eval("js", "'${it.joinToString(",")}'.split(',')"), shifted, alted)
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return TerrarumInputMethod(name, { headkey, shifted, alted ->
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val a = jsval.invokeMember("accept", headkey, shifted, alted)
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a.getArrayElement(0).asString() to a.getArrayElement(1).asString()
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}, {
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jsval.invokeMember("end").asString()
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@@ -276,7 +276,8 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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companion object {
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data class TerrarumKeyboardEvent(
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val type: Int,
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val character: String?,
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val character: String?, // representative key symbol
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val headkey: Int, // representative keycode
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val repeatCount: Int,
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val keycodes: IntArray
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)
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@@ -318,11 +319,15 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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else if (shiftin && newKeysym0[1]?.isNotBlank() == true) newKeysym0[1]
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else newKeysym0[0]
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val headKeyCode = if (keyDiff.size < 1) keys[0] else keyDiff[0]
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if (!keyChanged) {
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callback(TerrarumKeyboardEvent(KEY_DOWN, keysym, repeatCount, keys))
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// println("KEY_DOWN '$keysym' ($headKeyCode) $repeatCount; ${keys.joinToString()}")
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callback(TerrarumKeyboardEvent(KEY_DOWN, keysym, headKeyCode, repeatCount, keys))
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}
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else if (newKeysym != null) {
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callback(TerrarumKeyboardEvent(KEY_DOWN, newKeysym, repeatCount, keys))
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// println("KEY_DOWC '$newKeysym' ($headKeyCode) $repeatCount; ${keys.joinToString()}")
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callback(TerrarumKeyboardEvent(KEY_DOWN, newKeysym, headKeyCode, repeatCount, keys))
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}
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oldKeys = keys // don't put this outside of if-cascade
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@@ -346,7 +351,7 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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private fun keysToStr(keymap: TerrarumKeyLayout, keys: IntArray): Array<String?>? {
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if (keys.size == 0) return null
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val headkey = keys[0]
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return if (keymap.symbols!![headkey] == null) null else keymap.symbols!![headkey]
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return keymap.symbols?.get(headkey)
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}
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private fun strobeKeys(): IntArray {
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@@ -165,7 +165,7 @@ class UIItemTextLineInput(
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// process keypresses
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if (isActive) {
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IngameController.withKeyboardEvent { (_, char, _, keycodes) ->
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IngameController.withKeyboardEvent { (_, char, headkey, _, keycodes) ->
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fboUpdateLatch = true
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forceLitCursor()
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val ime = getIME()
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@@ -195,7 +195,7 @@ class UIItemTextLineInput(
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if (cursorX == 0 || (oldCode !in 0x115F..0x11FF && oldCode !in 0xD7B0..0xD7FF)) break
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}
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cursorDrawX = App.fontGame.getWidth(textbuf.subList(0, cursorX))
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cursorDrawX = App.fontGame.getWidth(CodepointSequence(textbuf.subList(0, cursorX)))
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tryCursorForward()
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}
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}
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@@ -203,13 +203,13 @@ class UIItemTextLineInput(
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else if (cursorX > 0 && keycodes.contains(Input.Keys.LEFT)) {
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// TODO IME endComposing()
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cursorX -= 1
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cursorDrawX = App.fontGame.getWidth(textbuf.subList(0, cursorX))
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cursorDrawX = App.fontGame.getWidth(CodepointSequence(textbuf.subList(0, cursorX)))
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tryCursorForward()
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}
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else if (cursorX < textbuf.size && keycodes.contains(Input.Keys.RIGHT)) {
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// TODO IME endComposing()
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cursorX += 1
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cursorDrawX = App.fontGame.getWidth(textbuf.subList(0, cursorX))
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cursorDrawX = App.fontGame.getWidth(CodepointSequence(textbuf.subList(0, cursorX)))
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tryCursorBack()
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}
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// accept:
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@@ -220,7 +220,7 @@ class UIItemTextLineInput(
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val altgrin = keycodes.contains(Input.Keys.ALT_RIGHT)
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val codepoints = if (ime != null) {
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val newStatus = ime.acceptChar(keycodes, shiftin, altgrin)
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val newStatus = ime.acceptChar(headkey, shiftin, altgrin)
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composingView = CodepointSequence(newStatus.first.toCodePoints())
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newStatus.second.toCodePoints()
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@@ -233,7 +233,7 @@ class UIItemTextLineInput(
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textbuf.addAll(cursorX, codepoints)
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cursorX += codepoints.size
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cursorDrawX = App.fontGame.getWidth(textbuf.subList(0, cursorX))
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cursorDrawX = App.fontGame.getWidth(CodepointSequence(textbuf.subList(0, cursorX)))
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tryCursorBack()
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}
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@@ -302,7 +302,7 @@ class UIItemTextLineInput(
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textbuf.addAll(cursorX, actuallyInserted)
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cursorX += actuallyInserted.size
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cursorDrawX = App.fontGame.getWidth(textbuf.subList(0, cursorX))
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cursorDrawX = App.fontGame.getWidth(CodepointSequence(textbuf.subList(0, cursorX)))
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tryCursorBack()
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