new world via teleporter wip

This commit is contained in:
minjaesong
2023-07-02 18:54:04 +09:00
parent afb7dff5d2
commit 9c396e7b8d
7 changed files with 136 additions and 15 deletions

View File

@@ -1,14 +1,25 @@
package net.torvald.terrarum.modulebasegame.gameactors
import net.torvald.random.XXHash64
import net.torvald.terrarum.App
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.INGAME
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.WireCodex
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.WorldgenLoadScreen
import net.torvald.terrarum.modulebasegame.gameactors.FixtureInventory.Companion.CAPACITY_MODE_WEIGHT
import net.torvald.terrarum.modulebasegame.gameitems.FixtureItemBase
import net.torvald.terrarum.modulebasegame.serialise.LoadSavegame
import net.torvald.terrarum.modulebasegame.serialise.ReadActor
import net.torvald.terrarum.modulebasegame.ui.UILoadGovernor
import net.torvald.terrarum.modulebasegame.ui.UIWorldPortal
import net.torvald.terrarum.savegame.ByteArray64Reader
import net.torvald.terrarum.savegame.DiskSkimmer
import net.torvald.terrarum.savegame.VDFileID
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import org.dyn4j.geometry.Vector2
import java.util.HashMap
@@ -55,7 +66,48 @@ class FixtureWorldPortal : Electric {
}
override fun onRisingEdge(readFrom: BlockBoxIndex) {
println("[FixtureWorldPortal] teleport! $teleportRequest")
printdbg(this, "teleport! $teleportRequest")
teleportRequest?.let {
if (it.worldDiskToLoad != null && it.worldLoadParam != null) {
throw InternalError("Contradiction -- worldDiskToLoad and worldLoadParam are both not null: $teleportRequest")
}
val player = INGAME.actorGamer
// load existing
val jobAfterSave: () -> Unit
if (it.worldDiskToLoad != null) {
UILoadGovernor.worldDisk = it.worldDiskToLoad
UILoadGovernor.playerDisk = App.savegamePlayers[player.uuid]!!.getBaseFile()
jobAfterSave = {
LoadSavegame(UILoadGovernor.worldDisk!!, UILoadGovernor.playerDisk)
}
}
// create new
else {
jobAfterSave = {
val wx = it.worldLoadParam!!.width
val wy = it.worldLoadParam!!.height
val seed = it.worldLoadParam!!.worldGenSeed
val name = it.worldLoadParam!!.savegameName
printdbg(this, "generate for teleportation! Size=${wx}x${wy}, Name=$name, Seed=$seed")
val ingame = TerrarumIngame(App.batch)
val worldParam = TerrarumIngame.NewGameParams(player, it.worldLoadParam)
ingame.gameLoadInfoPayload = worldParam
ingame.gameLoadMode = TerrarumIngame.GameLoadMode.CREATE_NEW
Terrarum.setCurrentIngameInstance(ingame)
val loadScreen = WorldgenLoadScreen(ingame, wx, wy)
App.setLoadScreen(loadScreen)
}
}
INGAME.requestForceSave(jobAfterSave)
teleportRequest = null
}
}
override fun reload() {