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fix: explosion cuts off randomly
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@@ -805,7 +805,7 @@ class BasicDebugInfoWindow : UICanvas() {
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drawFaderHandle(batch, sliderX.toFloat(), faderY + 18f + meterHeight - faderKnobDbFs * meterHeight)
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// currently streaming
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if (track.streamPlaying) {
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if (track.streamPlaying.get()) {
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batch.color = ICON_GREEN
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App.fontSmallNumbers.draw(batch, "\u00C0", x + 17f, faderY + 1f)
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}
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